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Wind Yari

Wind Yari Spell2

Air Conjuration

Traditions arcane, primal

Cast [two-actions] focus, somatic, verbal

Duration sustained up to 1 minute


You call the winds to form a weapon in your hands. You hold a tiny yari, which you use as the focus for the spell, and sharp winds engulf it to create a 6-foot-long spear in your hands. The spear itself deals 2d6 force damage, and has the reach and thrown 20 ft. traits. You make spell attacks when attacking with the spear.

If you make a ranged spell attack to throw the spear, regardless of whether the spear hit its target, it shatters as it blasts air around it, dealing 1d6 force damage in a 10-foot burst and ending the spell.


Heightened (+1): The damage for the spear and the burst increases by 1d6.

Section 15: Copyright Notice
Asian Spell Compendium (Pathfinder Second Edition) © 2021, Legendary Games; Author Jason Nelson. Adapted by Mike Welham.