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Spirit Trance

Spirit Trance Spell1


Traditions arcane, divine, occult

Cast [two-actions] somatic, verbal

Area 120-foot emanation

Duration sustained up to 1 minute

You become attuned to the spiritual forces in the surrounding area, allow you to sense the presence of sprits, including elementals, fey, undead, creatures from the Outer Sphere, haunts, curses, and permanent magical effects. You feel the presence of one such creature, hazard, or effect within the area upon casting the spell. When you Sustain the Spell, you can learn more about the spirit, or you can shift your focus to uncover the presence of another spirit. You gain a +2 status bonus to skill checks and saving throws involving the spirit for 24 hours.

Section 15: Copyright Notice

Asian Spell Compendium (Pathfinder Second Edition) © 2021, Legendary Games; Author Jason Nelson. Adapted by Mike Welham.