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Sanctuary Spell1


Traditions divine, occult

Cast [two-actions] somatic, verbal

Range touch; Targets 1 creature; Duration 1 minute

You ward a creature with protective energy that deters enemy attacks. Creatures attempting to attack the target must attempt a Will save each time. If the target uses a hostile action, the spell ends.

Critical Success Sanctuary ends.

Success The creature can attempt its attack and any other attacks against the target this turn.

Failure The creature can’t attack the target and wastes the action. It can’t attempt further attacks against the target this turn.

Critical Failure The creature wastes the action and can’t attempt to attack the target for the rest of sanctuary’s duration.

Section 15: Copyright Notice

Pathfinder Core Rulebook (Second Edition) © 2019, Paizo Inc.; Designers: Logan Bonner, Jason Bulmahn, Stephen Radney-MacFarland, and Mark Seifter.