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Protection Spell1

Uncommon Abjuration

Traditions divine, occult

Cast [two-actions] somatic, verbal

Range touch; Targets 1 creature; Duration 1 minute

You ward a creature against a specified alignment. Choose chaotic, evil, good, or lawful when you cast this spell.

The target gains a +1 status bonus to Armor Class and saving throws against creatures and effects of the chosen alignment. This bonus increases to +3 against effects from such creatures that would directly control the target and against attacks made by summoned creatures of the chosen alignment.

This spell gains the trait that opposes the alignment you chose-if you choose chaos, this spell gains the lawful trait, and vice versa; if you choose evil, this spell gains the good trait, and vice versa.

Section 15: Copyright Notice

Pathfinder Core Rulebook (Second Edition) © 2019, Paizo Inc.; Designers: Logan Bonner, Jason Bulmahn, Stephen Radney-MacFarland, and Mark Seifter.