Meld into Stone

Meld into Stone Spell 3

Earth Transmutation

Traditions arcane, primal

Cast [two-actions] somatic, verbal; Duration 10 minutes


You merge with an adjacent block of stone with enough volume to fit you and your worn and held possessions. You must touch the stone when you Cast the Spell. You can hear, 350 but not see, what’s going on outside the stone, and you can cast spells while in the stone as long as they don’t require line of effect beyond the stone.

Significant physical damage to the stone while you are inside it expels you and deals 10d6 damage to you. Passwall expels you without dealing damage and ends meld into stone.

You can dismiss this spell.

Section 15: Copyright Notice
Pathfinder Core Rulebook (Second Edition) © 2019, Paizo Inc.; Designers: Logan Bonner, Jason Bulmahn, Stephen Radney-MacFarland, and Mark Seifter.