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Establish Ward

Establish Ward Focus5

Uncommon Abjuration Sorcerer

Cast [two-actions] somatic, verbal

Area 30-foot burst

Duration 1 minute

You bind a part of your essence to your surroundings, creating a warded area that grants you power within it, but drains you outside of it. While within the area, you can make nature’s wrath Strikes by commanding plants, wind, rocks, and other natural features to attack enemies. These are melee Strikes that use your spell attack modifier, can target any creature within the ward, and deal bludgeoning, piercing, or slashing damage equal to 2d8 plus your spellcasting ability modifier.

Upon Casting the Spell, you can immediately make a single nature’s wrath Strike. You are quickened while inside the ward, and can use the additional action only to make nature’s wrath Strikes. You are slowed 1 while outside the area.

Heightened (+2) The area increases by 5 feet, and the Strikes deal an additional 1d8 damage.

Section 15: Copyright Notice

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