Dust Storm

Dust Storm Focus 4

Air Conjuration Nonlethal

Domain Dust

Cast [two-actions] somatic, verbal

Range 120 feet; Area 20-foot-radius burst; Duration 1 minute


You call forth a swirling storm of dust. The dust storm obscures vision, with the effect of obscuring mist. The dust also makes the air unbreathable; creatures in the area must hold their breath (Core Rulebook 478), though wearing a scarf or similar clothing over the mouth increases the time the creature can hold its breath to 5 rounds. Creatures entering or starting their turn in the dust storm take 1d6 slashing damage. Creatures that have the water trait or that are made primarily of liquid take double damage.

Heightened (+2) The damage increases by 1d6.

Section 15: Copyright Notice
Pathfinder Lost Omens Gods & Magic (Second Edition) © 2020, Paizo Inc.; Authors: Robert Adducci, Amirali Attar Olyaee, Calder CaDavid, James Case, Adam Daigle, Katina Davis, Leo Glass, Joshua Grinlinton, James Jacobs, Virginia Jordan, Jason Keeley, Jacky Leung, Lyz Liddell, Ron Lundeen, Stephanie Lundeen, Jacob W. Michaels, Matt Morris, Dave Nelson, Samantha Phelan, Jennifer Povey, Jessica Redekop, Nathan Reinecke, Patrick Renie, David N. Ross, Simone D. Sallé, Michael Sayre, David Schwartz, Shahreena Shahrani, Isabelle Thorne, Marc Thuot, Jason Tondro, and Diego Valdez.