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Divine Plagues

Divine Plagues Focus1

Disease Necromancy

Domain Plague

Cast [two-actions] somatic, verbal

Range 15 feet

Saving Throw Fortitude


Your deity sends wracking plagues. The target must attempt a Fortitude save. When you Cast the Spell, decide whether the disease inflicts the clumsy, enfeebled, or stupefied condition.

Success The target is unaffected.

Failure The target is afflicted with divine plague at stage 1.

Critical Failure The target is afflicted with divine plague at stage 2.

Divine Plague (disease) Level 1; Stage 1 clumsy 1, enfeebled 1, or stupefied 1 (1 round); Stage 2 slowed 1 and clumsy 1, enfeebled 1, or stupefied 1 (1 round); Stage 3 clumsy 1, enfeebled 1, or stupefied 1 and the target can’t recover from the condition until they are cured (1 day)

Heightened (5th) The divine plague disease gains the virulent trait. The condition value for the clumsy, enfeebled, or stupefied condition is 2 instead of 1.

Section 15: Copyright Notice

Pathfinder Lost Omens Gods & Magic (Second Edition) © 2020, Paizo Inc.; Authors: Robert Adducci, Amirali Attar Olyaee, Calder CaDavid, James Case, Adam Daigle, Katina Davis, Leo Glass, Joshua Grinlinton, James Jacobs, Virginia Jordan, Jason Keeley, Jacky Leung, Lyz Liddell, Ron Lundeen, Stephanie Lundeen, Jacob W. Michaels, Matt Morris, Dave Nelson, Samantha Phelan, Jennifer Povey, Jessica Redekop, Nathan Reinecke, Patrick Renie, David N. Ross, Simone D. Sallé, Michael Sayre, David Schwartz, Shahreena Shahrani, Isabelle Thorne, Marc Thuot, Jason Tondro, and Diego Valdez.