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Dispel Magic

Dispel Magic Spell2


Traditions arcane, divine, occult, primal

Cast [two-actions] somatic, verbal

Range 120 feet; Targets 1 spell effect or unattended magic item

You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you succeed against a spell effect, you counteract it. If you succeed against a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn’t change the item’s non-magical properties.

If the target is an artifact or similar item, you automatically fail.

Section 15: Copyright Notice

Pathfinder Core Rulebook (Second Edition) © 2019, Paizo Inc.; Designers: Logan Bonner, Jason Bulmahn, Stephen Radney-MacFarland, and Mark Seifter.