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Compulsory Conversion

Compulsory Conversion Spell8

Enchantment Linguistic Mental

Traditions divine

Cast [two-actions] somatic, verbal

Range 60 feet; Targets 1 living creature

Saving Throw Will

You force the target to change its alignment to a new alignment you designate, which must be within one stop of your own alignment or your deity’s alignment. The spell gains traits appropriate to the new alignment. The target must attempt a Will save, with a +4 circumstance bonus if it has levels in a class that restricts its alignment, such as a champion.

Critical Success The target is unaffected and aware you tempted to change its alignment.

Success The target is unaffected but thinks your spell was something harmless instead of compulsory conversion, unless it identifies the spell (usually with Identify Magic).

Failure The target’s alignment permanently changes, and it makes no effort to return to its former alignment. Alter reality, miracle, primal phenomenon, or wish can reverse this effect, as can another compulsory conversion spell. The atone ritual can also restore the target’s former alignment, if the target is truly penitent for any tenets it violated because of its new alignment.

Critical Failure As failure, but the target gains a +4 status bonus to saves to change its alignment again.

Section 15: Copyright Notice

Asian Spell Compendium (Pathfinder Second Edition) © 2021, Legendary Games; Author Jason Nelson. Adapted by Mike Welham.