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Charm Ward

Charm Ward Spell1


Traditions arcane, divine, occult

Cast [two-actions] somatic, verbal

Range touch; Targets 1 willing creature

Duration 10 minutes

You fortify the target’s mental defenses, granting the target a +2 status bonus to saves against spells or effects that make the target friendly toward another creature, such as the charm spell.

Heightened (3rd) The duration increases to 1 hour, and the status bonus increases to +4.

Section 15: Copyright Notice

Asian Spell Compendium (Pathfinder Second Edition) © 2021, Legendary Games; Author Jason Nelson. Adapted by Mike Welham.