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Breath of Drought

Breath of Drought Spell2

Uncommon Evocation Fire

Traditions primal

Cast [two-actions] somatic, verbal

Range 30 feet

Area 10-foot burst

Duration sustained you fill the area with an oppressive, arid swelter that overwhelms creatures with heat exhaustion. Objects are unaffected. Each creature in the area when the spell is cast or that ends its turn in the area afterward must attempt a Fortitude save. Water creatures and plant creatures use the outcome one degree of success worse than the result of their saving throw. Creatures whose bodies contain no significant moisture (such as fire elementals) are immune to breath of drought.

Success The creature is unaffected.

Failure The creature is sickened 1.

Critical Failure The creature is sickened 2.

Heightened (4th) Once per round when you Sustain the Spell, you can move the center of the burst to a new location within range.

Heightened (7th) As the 4th-level version, except the range is 120 feet and the area is a 20-foot burst.

Section 15: Copyright Notice

Pathfinder Adventure Path #151: The Show Must Go On © 2020, Paizo Inc.; Authors: Jason Tondro, with Andrew Mullen, Patrick Renie, David N. Ross, and Michael Sayre.