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Befuddle

Befuddle Spell1

Emotion Enchantment Mental

Traditions arcane

Cast [two-actions] somatic, verbal

Range 30 feet

Target(s) 1 creature; Duration 1 round


You sow seeds of confusion in your target’s mind, causing their actions and thoughts to become clumsy.

Critical Success The target is unaffected.

Success The target is clumsy 1 and stupefied 1.

Failure The target is clumsy 2 and stupefied 2.

Critical Failure The target is clumsy 3, stupefied 3, and confused.

Section 15: Copyright Notice

Pathfinder Lost Omens Gods & Magic (Second Edition) © 2020, Paizo Inc.; Authors: Robert Adducci, Amirali Attar Olyaee, Calder CaDavid, James Case, Adam Daigle, Katina Davis, Leo Glass, Joshua Grinlinton, James Jacobs, Virginia Jordan, Jason Keeley, Jacky Leung, Lyz Liddell, Ron Lundeen, Stephanie Lundeen, Jacob W. Michaels, Matt Morris, Dave Nelson, Samantha Phelan, Jennifer Povey, Jessica Redekop, Nathan Reinecke, Patrick Renie, David N. Ross, Simone D. Sallé, Michael Sayre, David Schwartz, Shahreena Shahrani, Isabelle Thorne, Marc Thuot, Jason Tondro, and Diego Valdez.

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