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Halcyon Feats

Halcyon Speaker Dedication Feat 6

Uncommon Archetype Dedication

Archetype Halcyon Speaker

Prerequisites Attendant Dedication, member of the Academy of conversant rank


You devote much of your study to halcyon magic. You gain access to two common Halcyon cantrips and two common 1st-level halcyon spells. In addition to being able to cast your halcyon spells via your arcane or primal spell slots, you also gain a 1st-level halcyon spell slot. You can use your halcyon spell slots to spontaneously cast your halcyon spells.

Special You cannot select another dedication feat until you have gained two other feats from the halcyon speaker archetype.

Dualistic Synergy [one action] Feat 8

Archetype Metamagic

Archetype Halcyon Speaker

Prerequisites Halcyon Speaker Dedication


If your next action is to Cast a Spell from your spell slots, you gain a benefit. If the spell is arcane, you can attempt a skill check to Recall Knowledge with a +1 status bonus to the check after casting the spell, or a +2 status bonus if the spell is 7th level or higher. If the spell is primal, you gain a number of temporary Hit Points equal to the spell’s level for 1 round. If the spell is a halcyon spell, you gain both benefits.

Persistent Creation Feat 8

Archetype

Archetype Halcyon Speaker

Prerequisites Halcyon Speaker Dedication


You can cast creation as an innate spell at will, choosing whether it is arcane or primal each time. The created object lasts until you spend 1 hour not within its immediate vicinity or until it is destroyed. Such objects are called persistent creations. If you cast creation again, any persistent creation you previously created with the spell immediately disintegrates.

Halcyon Spellcasting Initiated Feat 10

Archetype

Archetype Halcyon Speaker

Prerequisites Halcyon Speaker Dedication


Your knowledge of halcyon magic increases. You gain two common 2nd-level halcyon spells and two 3rd-level halcyon spells. You also gain a 2nd-level halcyon spell slot and a 3rd-level halcyon spell slot. These and all future halcyon spell slots work like the 1st-level halcyon spell slot you gained from Halcyon Speaker Dedication.

Shared Synergy Feat 10

Archetype

Archetype Halcyon Speaker

Prerequisites Dualistic Synergy


You can grant the benefit from Dualistic Synergy to an ally within 30 feet instead of yourself, either allowing that ally to Recall Knowledge, granting that ally temporary Hit Points, or both, depending on the spell’s tradition.

Charged Creation Feat 12

Archetype

Archetype Halcyon Speaker

Prerequisites Persistent Creation


Your magic is drawn to your persistent creations. While you are within 30 feet of and have line of effect to your persistent creation, you can use it as the origin point for your line or cone spells. For instance, a lightning bolt could originate from the persistent creation rather than from you.

Flexible Halcyon Spellcasting Feat 12

Archetype

Archetype Halcyon Speaker

Prerequisites Halcyon Spellcasting Initiate


You broaden your ability to channel your power into halcyon magic. You gain one more common halcyon spell of each level of halcyon spell you can cast other than your highest (you do not gain an additional cantrip). You also gain one additional halcyon spell slot for each level of halcyon spell you can cast, other than the highest.

Halcyon Spellcasting Adept Feat 14

Archetype

Archetype Halcyon Speaker

Prerequisites Halcyon Spellcasting Initiate; master in either Arcana or Nature, expert in the other


You refine your halcyon magic. You gain two common 4th-level halcyon spells and two 5th-level halcyon spells. You also gain a 4th-level halcyon spell slot and a 5th-level halcyon spell slot. Your proficiency rank in either arcane or primal spell DCs and spell attack rolls advances from trained to expert.

Fulminating Synergy Feat 16

Archetype

Archetype Halcyon Speaker

Prerequisites Dualistic Synergy


When you draw upon your spells’ synergy, you create a physical manifestation of their magical resonance and invoke it to harm a foe. When you use Dualistic Synergy, choose a damage type: acid, cold, electricity, or fire. In addition to Dualistic Synergy’s normal effect, a foe within 30 feet of you takes an amount of damage of the chosen type equal to the spell’s level. If the spell already deals damage of the chosen type, combine the damage before applying weaknesses and resistances.

Halcyon Spellcasting Sage Feat 18

Archetype

Archetype Halcyon Speaker

Prerequisites Halcyon Spellcasting Adept; legendary in either Arcana or Nature, master in the other


Your command over halcyon magic is nearly unmatched. You gain two common 6th-level and 7th-level halcyon spells. You also gain a 6th-level halcyon spell slot and a 7th-level halcyon spell slot. Your proficiency rank in either arcane or primal spell DCs and spell attack rolls advances from expert to master.

Synergistic Spell [one action] Feat 20

Archetype Metamagic

Archetype Halcyon Speaker

Prerequisites Halcyon Spellcasting Initiate, Fulminating Synergy, legendary in Arcana and Nature


You combine your synergy and spells into a fantastic web of magic, allowing you to cast two spells at once. If the next action you use is to Cast a Spell from one of your halcyon spell slots, after that spell resolves, you can Cast another Spell as a free action. This spell must be cast from one of your halcyon spell slots and be a spell that would normally take two actions to cast.

Section 15: Copyright Notice
Pathfinder Lost Omens Character Guide (Second Edition) © 2019, Paizo Inc.; Authors: John Compton, Sasha Lindley Hall, Amanda Hamon, Mike Kimmel, Luis Loza, Ron Lundeen, Matt Morris, Patchen Mortimer, Andrew Mullen, Mikhail Rekun, Micheal Sayre, Owen K.C. Stephens, Isabelle Thorne, and Linda Zayas-Palmer.