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Stone Giant Monk

Stone Giant Monk Creature9

LN Large Earth Giant Humanoid

Perception +16; darkvision

Languages Common, one additional

Skills Acrobatics +16, Athletics +22, Intimidation +16, Stealth +16 (+20 in rocky terrain)

Str +6, Dex +2, Con +4, Int +0, Wis +1, Cha +0

Items sack with 5 rocks

AC 28; Fort +20, Ref +16, Will +16

HP 170

Catch Rock [reaction]

Speed 40 feet

Melee [one-action] fist +22 (agile, reach 10 feet), Damage 2d8+16 bludgeoning

Ranged [one-action] rock +20 (brutal, range increment 120 feet), Damage 2d6+14 bludgeoning

Divine Monk Ki Spells 2 Focus Points, DC 24; 4th ki strike, perfect strike (see below)

Big Swing [two-actions] The stone giant makes a fist Strike. The target is Pushed up to 10 feet on a hit or up to 20 feet on a critical hit. If the target collides with a solid object or lands on the ground, it takes bludgeoning damage as though it had fallen the distance it moved.

Throw Rock [one-action]

Perfect Strike Focus 2

Uncommon Divination Fortune

Cast [reaction] verbal; Trigger You miss a Strike with an unarmed attack.

You call upon insight from your training to recover accuracy.

Reroll the missed attack roll and keep the new result.


This sample creature was built using these theme template rules, created by applying the Houses of Perfection template to a stone giant.

Section 15: Copyright Notice

Pathfinder Lost Omens World Guide (Second Edition) © 2019, Paizo Inc.; Authors: Tanya DePass, James Jacobs, Lyz Liddell, Ron Lundeen, Liane Merciel, Erik Mona, Mark Seifter, James L. Sutter.