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Velstrac, Sacristan

Sacristan Creature10

LE Medium Fiend Velstrac

Senses Perception +19; greater darkvision, painsight

Languages Common, Infernal, Shadowtongue

Skills Acrobatics +19, Athletics +22, Intimidation +18, Stealth +21, Torture Lore +16

Str +6, Dex +5, Con +6, Int +0, Wis +3, Cha +2

Painsight (divination, divine) As augur.

AC 30; Fort +22, Ref +19, Will +17; +1 status to all saves vs. magic

HP 175, regeneration 10 (deactivated by good or silver); Immunities cold; Weaknesses good 10, silver 10

Staggering Servitude (aura, divine, enchantment, fear, mental, visual) 30 feet. When a creature ends its turn in the aura, it sees a vision of the sacristan groveling in pitiable servitude. The creature must succeed at a DC 27 Will save or become stunned 1.

Attack of Opportunity [reaction]

Speed 25 feet

Melee [one-action] barbed chain +22 (evil, magical, reach 10 feet, trip, versatile S), Damage 2d8+9 piercing plus 1d6 evil and 2d6 persistent bleed

Divine Innate Spells DC 29; 5th chilling darkness; 3rd fear

Focus Gaze [one-action] (concentrate, divine, enchantment, fear, mental, visual) The sacristan stares at a creature they can see within 30 feet. The creature must immediately attempt a Will save against staggering servitude. In addition, if the creature was already stunned, on a failed save its revulsion toward the sacristan’s presence causes it to be stupefied 2 for 1 minute. After attempting this save, the creature is then temporarily immune until the start of the sacristan’s next turn.

Shadow Scream [three-actions] (aura, concentrate, darkness, divine, evocation, mental, sonic) Frequency once per hour; Effect The sacristan opens their mouth to unloose the wailing howls and mind-twisting darkness of the Shadow Plane.

The Shadow Forge

Many velstracs outsource the forging of their chains to unique velstracs known as almoners. These six-armed, legless humanoids toil endlessly at a great burning foundry. Almoners operate under mysterious strictures, and are just as likely to turn a velstrac away empty-handed as not.

This creates a 30-foot emanation of darkness and wailing sounds around the sacristan. Creatures with darkvision can’t see through this darkness. The sacristan can Sustain Shadow Scream for up to 1 minute. Non-velstrac creatures in the area when the ability is used, as well as those who enter or start their turn in the area, must attempt a DC 28 Will save.

Critical Success The creature is unaffected and is then temporarily immune for 24 hours.

Success The creature is deafened for 1 round.

Failure The creature is confused and deafened for 1 round.

Critical Failure The creature takes 20 mental damage, and is confused and deafened for 1 round.


Sacristans are failures among the velstracs, creatures whose bodies and minds have been utterly broken by the velstracs’ torments. These unfortunates are assembled from scrap metal, nerveless flesh, and bits of darkness into loyal agents who take ecstatic pleasure in serving other velstracs. Sacristans are empowered by a miniature gateway to the Shadow Plane deep in their mouths. By distending their jaws, they can howl with the shrieks and windstorms of that plane. Sacristans vary in appearance but are the size of maimed humans.

Their features are redundant or absent and they are wrapped in barbed and rusted chains.

Section 15: Copyright Notice

Pathfinder Bestiary 2 (Second Edition) © 2020, Paizo Inc.; Authors: Alexander Augunas, Dennis Baker, Jesse Benner, Joseph Blomquist, Logan Bonner, Paris Crenshaw, Adam Daigle, Jesse Decker, Darrin Drader, Brian Duckwitz, Robert N. Emerson, Scott Fernandez, Keith Garrett, Scott Gladstein, Matthew Goodall, T.H. Gulliver, BJ Hensley, Tim Hitchcock, Vanessa Hoskins, James Jacobs, Brian R. James, Jason Keeley, John Laffan, Lyz Liddell, Colm Lundberg, Ron Lundeen, Jason Nelson, Randy Price, Jessica Redekop, Patrick Renie, Alistair Rigg, Alex Riggs, David N. Ross, David Schwartz, Mark Seifter, Amber Stewart, Jeffrey Swank, Russ Taylor, and Jason Tondro.