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Taunting Skull

Taunting Skull Creature5

NE Tiny Undead

Senses Perception +13; darkvision

Languages Common, Necril, plus any one language spoken in life

Skills Acrobatics +12 (+14 to Maneuver in Flight), Intimidation +12 (+14 to Demoralize)

Str +1, Dex +5, Con +1, Int +0, Wis +4, Cha +1


AC 22; Fort +10, Ref +14, Will +11

HP 80, negative healing; Immunities death effects, disease, paralyzed, poison, unconscious; Weaknesses positive 5

Bite Back [reaction] Trigger The taunting skull is attacked by a creature within their reach; Effect The taunting skull makes a jaws Strike against that creature.


Speed 15 feet, fly 40 feet

Melee [one-action] jaws +14 (agile, finesse, reach 0 feet), Damage 2d10+3 piercing

Incessant Goading [one-action] (auditory, emotion, incapacitation, mental) The skull chooses one creature within 60 feet and antagonizes it mecrilessly. The target must attempt a DC 22 Will save to resist the effect.

Critical Success The target is unaffected and is temporarily immune for 1 minute.

Success The target is unaffected.

Failure The target is flat-footed for 1 round. On its next turn, if the taunting skull is within the target’s reach, the target wildly attacks the taunting skull as many times as possible.

Critical Failure As failure, but the target also immediately performs a Strike against itself; this Strike doesn’t take any actions.

About

Some beheaded are raised with their mental faculties mostly intact. These clever undead often provoke their victims into foolishly giving chase or harming themselves.

Section 15: Copyright Notice

Pathfinder Book of the Dead © 2022, Paizo Inc.; Authors: Brian Bauman, Tineke Bolleman. Logan Bonner, Jason Bulmahn, Jessica Catalan, John Compton, Chris Eng, Logan Harper, Michelle Jones, Jason Keeley, Luis Loza, Ron Lundeen, Liane Merciel, Patchen Mortimer, Quinn Murphy, Jessica Redekop, Mikhail Rekun, Solomon St. John, Michael Sayre, Mark Seifter, Sen.H.H.S., Kendra Leigh Speedling, Jason Tondro, Andrew White.

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