Home >Creatures >

Taotieh

TaotiehCreature11

N Large Construct

Senses Perception +21, darkvision

Skills Acrobatics +19, Athletics +22, Stealth +16

Str +8, Dex +3, Con +0, Int -5, Wis +3, Cha -5


AC 30; Fort +18, Ref +21, Will +21

HP 221; Immunities bleed, death effects, disease, doomed, drained, fatigued, healing, necromancy, nonlethal attacks, paralyzed, poison, sickened, unconscious; Weaknesses sonic 10; Resistances acid 10, cold 10, electricity 10, fire 10, physical 10 (except adamantine)


Speed 35 feet Melee [one-action] jaws +24 (finesse), Damage 2d12+15 piercing plus Grab

  • Melee [one-action] claw +24 (agile, finesse, reach 10 feet), Damage 2d10+15 slashing plus Grab
  • Pounce [one-action] The taotieh Strides and makes a Strike at the end of that movement. If the taotieh began this action hidden, it remains hidden until after this ability’s Strike.
  • Swallow Whole [one-action] (attack) Medium, 2d12+10 bludgeoning, Rupture 33.
Section 15: Copyright Notice

Asian Spell Compendium (Pathfinder Second Edition) © 2021, Legendary Games; Author Jason Nelson. Adapted by Mike Welham.

This is not the complete license attribution - see the full license for this page