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Storm Lord

Storm Lord Creature9

N Large Air Elemental

Senses Perception +18; darkvision

Languages Auran

Skills Acrobatics +20, Stealth +18

Str +4, Dex +7, Con +4, Int -1, Wis +3, Cha +0

AC 30; Fort +15, Ref +20, Will +16

HP 120; Immunities bleed, paralyzed, poison, sleep

High Winds (air, aura) 20 feet. Air within the emanation is difficult terrain for Flying creatures that do not have the air trait.

Disperse [reaction] As living whirlwind, but the storm lord reforms within 50 feet.

Speed fly 75 feet; swiftness

Melee [one-action] gust +20 (finesse, reach 15 feet), Damage 2d12+10 bludgeoning plus Push 5 feet

Ranged [one-action] Lightning lash +20 (range increment 50 feet), Damage 2d12+4 electricity

Swiftness The storm lord’s movement doesn’t trigger reactions.


Storm lords wage battles to claim important territory within the Plane of Air.

Section 15: Copyright Notice

Pathfinder Bestiary (Second Edition) © 2019, Paizo Inc.; Authors: Alexander Augunas, Logan Bonner, Jason Bulmahn, John Compton, Paris Crenshaw, Adam Daigle, Eleanor Ferron, Leo Glass, Thurston Hillman, James Jacobs, Jason Keeley, Lyz Liddell, Ron Lundeen, Robert G. McCreary, Tim Nightengale, Stephen Radney-MacFarland, Alex Riggs, David N. Ross, Michael Sayre, Mark Seifter, Chris S. Sims, Jeffrey Swank, Jason Tondro, Tonya Woldridge, and Linda Zayas-Palmer.