Home >Creatures >

Giant, Storm

Storm Giant Creature13

CG Huge Amphibious Giant Humanoid

Senses Perception +24; low-light vision

Languages Auran, Common, Draconic, Jotun

Skills Acrobatics +20, Athletics +27, Crafting +24, Intimidation +24, Performance +22, Sense Motive +24

Str +8, Dex +1, Con +6, Int +3, Wis +5, Cha +2

Items +1 Striking greatsword, sack with 5 rocks

AC 34; Fort +28, Ref +21, Will +23

HP 235; Immunities electricity

Catch Rock [reaction]

Speed 35 feet, swim 30 feet

Melee [one-action] greatsword +28 (magical, reach 15 feet, versatile P), Damage 2d12+16 slashing plus 1d6 electricity

Melee [one-action] fist +27 (agile, reach 15 feet), Damage 2d8+16 bludgeoning plus 1d6 electricity

Ranged [one-action] rock +37 (brutal, range increment 120 feet), Damage 2d10+16 bludgeoning

Arcane Innate Spells DC 33; 6th chain lightning (-3); 5th control weather (at will); 3rd levitate (at will); Constant (4th) freedom of movement

Lightning Blade [three-actions] (electricity, evocation, primal) The storm giant raises one hand to the sky, channeling a bolt of Lightning into the blade held in the other. The giant makes a greatsword Strike with a -2 circumstance penalty against each creature within its reach. It makes only one attack roll and compares the result against each creature’s AC. This Strike deals an additional 3d12 electricity damage and counts as two attacks for the giant’s multiple attack penalty.

Throw Rock [one-action]

Wide Swing [one-action] The storm giant makes a single greatsword Strike and compares the attack roll result to the ACs of up to two foes within its reach. This counts as two attacks for the giant’s multiple attack penalty.


Storm giants are looming but benevolent stewards of sea and sky, often serving as the natural guardians of tropical islands, coastlines, or rocky archipelagos. Storm giants tend to rapidly shift in mood and behavior, one moment engaging in peaceful negotiation, the next unleashing

unbridled ferocity against their foes. In this way, they embody both the fury of a raging tempest and the calm of a hurricane’s eye. This can make them valuable allies who race to the aid of those in need, but their allies remain must be alert and mindful of their mood, as the giants can be quick to anger or aggressive when caution is most appropriate.

Most storm giants have complexions akin to the crystal blue of the ocean or the warm violet of a sky touched by the setting sun. Their hair tends to be dark purple, blue, or black, and their eyes often have a silvery sheen. A typical storm giant stands 21 feet tall, weighs 12,000 pounds, and lives to be about 600 years old.

Section 15: Copyright Notice

Pathfinder Bestiary (Second Edition) © 2019, Paizo Inc.; Authors: Alexander Augunas, Logan Bonner, Jason Bulmahn, John Compton, Paris Crenshaw, Adam Daigle, Eleanor Ferron, Leo Glass, Thurston Hillman, James Jacobs, Jason Keeley, Lyz Liddell, Ron Lundeen, Robert G. McCreary, Tim Nightengale, Stephen Radney-MacFarland, Alex Riggs, David N. Ross, Michael Sayre, Mark Seifter, Chris S. Sims, Jeffrey Swank, Jason Tondro, Tonya Woldridge, and Linda Zayas-Palmer.