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Spriggan Bully

Spriggan Bully Creature3

CE Small Gnome Humanoid Spriggan

Senses Perception +10; low-light vision

Languages Aklo, Common, Gnome

Skills Acrobatics +9, Athletics +8, Intimidation +10, Society +8, Stealth +11, Survival +10, Thievery +9

Str +3, Dex +4, Con +2, Int +1, Wis +3, Cha +1

Items crossbow (10 bolts), morningstar

AC 19; Fort +9, Ref +11, Will +8

HP 48

Enraged Growth [reaction] (polymorph, primal, transmutation) Trigger The spriggan bully takes damage; Effect The spriggan bully grows to Large size, along with their equipment (which returns to natural size if removed). The spriggan bully’s reach increases by 5 feet. They regain 5 Hit Points and gain a +2 status bonus to melee attacks and damage rolls. This effect continues until the end of the spriggan bully’s next turn, but on any turn in which the spriggan bully deals damage to another creature and is not fatigued, the effect extends until the end of the following turn. When Enraged Growth ends, the spriggan bully is fatigued for 1 hour.

Speed 20 feet

Melee [one-action] morningstar +10 (versatile P), Damage 1d6+6 bludgeoning

Ranged [one-action] crossbow +11 (range increment 120 feet, reload 1), Damage 1d8 piercing

Primal Innate Spells DC 20; 2nd shatter; 1st fear; Cantrips (2nd) dancing lights

Bully’s Bludgeon [one-action] The spriggan bully makes a morningstar Strike with a +2 circumstance bonus to its attack roll. This attack is nonlethal.

Sneak Attack The spriggan bully’s Strikes deal an additional 1d6 precision damage to flat-footed creatures.


The typical spriggan is a bully who prefers to take live prisoners in fights, but only to ensure that they have a large stock of living victims to torment, tease, and abuse. They train to use weapons in nonlethal ways that inflict the maximum amount of pain even as they guard against accidental death. When not bullying prisoners or hunting for new victims, spriggan bullies enjoy drinking, watching others fight, and fighting among themselves.

When the gnomes first emigrated from the world of the fey so many eons ago, some found the Material Plane so strange and terrifying that they lost their sense of joy. Seeing only the threat of the new world and none of its wonders, these gnomes grimly resolved to survive no matter what the cost. Their innate magic responded to this goal by twisting them in mind and body over the course of many generations, eventually transforming them into the creatures known today as spriggans.

Love, happiness, and beauty have no meaning for nearly all spriggans, for their minds have long since abandoned the capacity to understand and enjoy such positivity in the world. Violence, malice, and distortion have expanded in spriggan society to fill the aching voids left behind by their ancient expunging of positivity. Today, the best a spriggan can manage in place of positive emotions is a muted satisfaction when they make another creature suffer.

Spriggans resemble muted, hairless gnomes with oversized, pointed ears and an alien, feral appearance. Many of them are gaunt and haggard. Skin tones vary across all different shades of blue, from a pale sky color to a deep midnight. Unlike their more cheerful and optimistic kin, spriggans do not become afflicted by the bleaching, a fact that many of their kind smugly hold up as proof that their ancestors’ choice to abandon joy was the right one.

While spriggans can specialize in a wide range of skills, one feature they all share is the capacity to transform into lumbering, hulking incarnations of their normally small frames. By drawing upon the void left behind in their souls, they reflect the anger and cruelty in their minds and physically transform into giant versions of themselves akin to ogres in stature; however, this rage-induced change takes a toll on their bodies. The longer a spriggan remains in giant form, the more pain and agony they have waiting for them when, inevitably, they revert to their true size. Yet this promise of pain does not deter a spriggan from using their power to grow in size, for it’s only when they assume gargantuan proportions that they can truly feel joy and satisfaction. That spriggans feel these emotions only when they are bullying smaller creatures, fighting enemies (or even allies), or inflicting pain on victims speaks to the depths of their corruption.

A spriggan’s nature is rooted deeply in its inability to feel joy and pleasure, and as such, non-evil spriggans are rare. Yet they are not unheard of. A spriggan who manages to turn back on their inherent nature loses their ability to assume enormous size, and always becomes a hated (if not feared) exile from their clan. Such a spriggan never fully transforms into a gnome, but those who embrace redemption often discover strange new powers waiting for them to master, such as the ability to draw upon the world of the fey to heal themselves and allies, or the power to transform into actual fey creatures for a short period of time.

Section 15: Copyright Notice

Pathfinder Bestiary 2 (Second Edition) © 2020, Paizo Inc.; Authors: Alexander Augunas, Dennis Baker, Jesse Benner, Joseph Blomquist, Logan Bonner, Paris Crenshaw, Adam Daigle, Jesse Decker, Darrin Drader, Brian Duckwitz, Robert N. Emerson, Scott Fernandez, Keith Garrett, Scott Gladstein, Matthew Goodall, T.H. Gulliver, BJ Hensley, Tim Hitchcock, Vanessa Hoskins, James Jacobs, Brian R. James, Jason Keeley, John Laffan, Lyz Liddell, Colm Lundberg, Ron Lundeen, Jason Nelson, Randy Price, Jessica Redekop, Patrick Renie, Alistair Rigg, Alex Riggs, David N. Ross, David Schwartz, Mark Seifter, Amber Stewart, Jeffrey Swank, Russ Taylor, and Jason Tondro.