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Aluum, Spiritbound

Spiritbound Aluum Creature16

Rare N Large Construct Mindless Soulbound

Perception +28; darkvision

Skills Athletics +33

Str +9, Dex +3, Con +6, Int -5, Wis +4, Cha -2

AC 39; Fort +30, Ref +25, Will +28

HP 255; Immunities as aluum enforcer; Resistance 15 physical (except adamantine)

Attack of Opportunity [reaction]

Speed 25 feet, fly 25 feet

Melee [one-action] fist +33 (magical), Damage 3d10+17 bludgeoning plus paralyzing force

Aluum Antimagic As aluum enforcer.

Arcane Innate Spells DC 38; 9th bind soul (-3); 5th locate

Obliteration Beam [two-actions] (arcane, evocation, force) Requirements The spiritbound aluum has bound a soul using its bind soul innate spell; Effect The spiritbound aluum transforms the captured soul’s essence into raw magical energy, channeling the spirit into a beam that deals 20d6 force damage in a 30-foot line (DC 38 basic Reflex save). The remaining fragments of the captured soul are released to the Great Beyond. The spiritbound aluum can’t use Obliteration Beam again for 1d4 rounds.

Paralyzing Force (arcane, incapacitation, necromancy) As aluum, but DC 35.

Soul Binder When a spiritbound aluum uses its bind soul innate spell, it binds the soul into its central crystal instead of the normal material component. The crystal can hold up to 60 souls. When encountered, a spiritbound aluum’s crystal typically contains 1d6 souls.

Soul Shriek [two-actions] (arcane, auditory, evocation, mental, sonic) As aluum enforcer, but 16d6 damage.


Whereas most aluums are animated by the souls of volunteers, a handful of more capable (and deadly) aluums are powered by the souls of a dozen or more dangerous criminals. These spiritbound aluums are rarely used as peacekeepers, instead serving as assassins, elite bodyguards, or riot control during times of martial law.

A spiritbound aluum has a dull blue crystalline focus that stores constituent souls, surrounded by a host of smaller gems used for trapping souls the Pactmasters wish to deny from entering the Great Beyond. Spiritbound aluums rarely use this soul-binding ability except when instructed by their masters.

However, the murderous or embittered souls within the aluum sometimes exert control and willfully consume a departing soul either out of malice or to incorporate it into the construct’s core. If not relieved of its trapped souls in a timely manner, a spiritbound aluum can develop enough will to overcome its masters’ orders and even awaken to full sentience. These rogue aluums typically lose the mindless trait, are evil, have an Intelligence modifier of -2 or higher, and gain several skills with bonuses ranging from +25 to +32.

Section 15: Copyright Notice

Pathfinder Adventure Path #149: Against the Scarlet Triad © 2019, Paizo Inc.; Authors: John Compton, with Tim Nightengale and James L. Sutter.