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Spider Swarm

Spider Swarm Creature0

N Large Animal Swarm

Senses Perception +4; darkvision, web sense

Skills Acrobatics +5, Athletics +2, Stealth +5

Str -2, Dex +3, Con +0, Int -5, Wis +0, Cha -4

Web Sense The spider swarm has imprecise tremorsense to detect the vibrations of creatures touching its web.

AC 15; Fort +4, Ref +7, Will +2

HP 12; Immunities precision, swarm mind; Weaknesses area damage 5, splash damage 5; Resistances bludgeoning 2, piercing 5, slashing 5

Speed 20 feet, climb 20 feet

Swarming Bites [one-action] Each enemy in the spider swarm’s space takes 1d4 piercing damage with a DC 14 basic Reflex save. A creature that fails its save is exposed to spider swarm venom.

Spider Swarm Venom (poison); Saving Throw Fortitude DC 14; Maximum Duration 4 rounds; Stage 1 1 poison and enfeebled 1 (1 round); Stage 2 1d4 poison and enfeebled 1 (1 round).


An abundance of food, the sudden hatching of a clutch of eggs, or magical influence can cause smaller spiders to gather in terrifying, deadly masses.

Section 15: Copyright Notice

Pathfinder Bestiary (Second Edition) © 2019, Paizo Inc.; Authors: Alexander Augunas, Logan Bonner, Jason Bulmahn, John Compton, Paris Crenshaw, Adam Daigle, Eleanor Ferron, Leo Glass, Thurston Hillman, James Jacobs, Jason Keeley, Lyz Liddell, Ron Lundeen, Robert G. McCreary, Tim Nightengale, Stephen Radney-MacFarland, Alex Riggs, David N. Ross, Michael Sayre, Mark Seifter, Chris S. Sims, Jeffrey Swank, Jason Tondro, Tonya Woldridge, and Linda Zayas-Palmer.