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Sea Snake

Sea Snake Creature0

N Small Animal

Senses Perception +5; low-light vision, scent (imprecise) 30 feet

Skills Athletics +2 (+6 to Swim), Stealth +5, Survival +5

Str +0, Dex +3, Con +1, Int -4, Wis +1, Cha -2

Deep Breath The sea snake can hold its breath for about an hour.

AC 16; Fort +5, Ref +9, Will +3

HP 15

Lash Out [reaction] Trigger A creature within the sea snake’s reach uses a move action; Effect The sea snake makes a bite Strike against the attacker.

Speed 15 feet, swim 25 feet

Melee [one-action] fangs +7 (agile, finesse), Damage 1d8 piercing plus sea snake venom

Sea Snake Venom (poison) Saving Throw DC 16 Fortitude; Maximum Duration 4 rounds; Stage 1 1d6 poison damage (1 round); Stage 2 1d6 poison damage and enfeebled +1 (1 round)


These lithe snakes like to frequent the shallow waters of tropical seas. Their 4-foot- long, blue-green bodies easily blend into the water where they lurk to ambush prey. Tales speak of massive sea snakes that swim in deeper waters and follow ships, waiting for sailors to fall overboard or climbing the side to snatch them from the deck.

Section 15: Copyright Notice

Pathfinder Bestiary 2 (Second Edition) © 2020, Paizo Inc.; Authors: Alexander Augunas, Dennis Baker, Jesse Benner, Joseph Blomquist, Logan Bonner, Paris Crenshaw, Adam Daigle, Jesse Decker, Darrin Drader, Brian Duckwitz, Robert N. Emerson, Scott Fernandez, Keith Garrett, Scott Gladstein, Matthew Goodall, T.H. Gulliver, BJ Hensley, Tim Hitchcock, Vanessa Hoskins, James Jacobs, Brian R. James, Jason Keeley, John Laffan, Lyz Liddell, Colm Lundberg, Ron Lundeen, Jason Nelson, Randy Price, Jessica Redekop, Patrick Renie, Alistair Rigg, Alex Riggs, David N. Ross, David Schwartz, Mark Seifter, Amber Stewart, Jeffrey Swank, Russ Taylor, and Jason Tondro.