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Ray, Manta

Manta Ray Creature1

N Large Animal Aquatic

Senses Perception +6; electrolocation (imprecise) 30 feet, low-light vision

Skills Athletics +8

Str +3, Dex +3, Con +4, Int -4, Wis +1, Cha -1

Electrolocation As stingray.


AC 16; Fort +6, Ref +9, Will +6

HP 24


Speed swim 40 feet

Melee [one-action] tail +8 (agile), Damage 1d8+3 bludgeoning

Strafing Rush [one-action] The manta ray Swims, making one tail Strike at any point along the way. The Strike deals half damage.

Swift Swimmer [two-actions] The manta ray Swims twice. It has a +10-foot circumstance bonus to its Speed during these actions.

About

While manta rays might appear daunting, they are generally docile. Manta rays are found in temperate or tropical oceans, and they generally stay in the upper reaches or at the surface of deeper waters. These rays are filter feeders that subsist on plankton. They can also eat larger fish or aquatic creatures as the need arises, but rarely attack anything Small or larger. Many underwater cultures, particularly aquatic elves, raise and farm manta rays to serve as messengers, beasts of burden, or even pets.

Manta rays don’t make particularly good mounts, but some aquatic civilizations use them to draw underwater carriages.

Section 15: Copyright Notice

Pathfinder Bestiary 2 (Second Edition) © 2020, Paizo Inc.; Authors: Alexander Augunas, Dennis Baker, Jesse Benner, Joseph Blomquist, Logan Bonner, Paris Crenshaw, Adam Daigle, Jesse Decker, Darrin Drader, Brian Duckwitz, Robert N. Emerson, Scott Fernandez, Keith Garrett, Scott Gladstein, Matthew Goodall, T.H. Gulliver, BJ Hensley, Tim Hitchcock, Vanessa Hoskins, James Jacobs, Brian R. James, Jason Keeley, John Laffan, Lyz Liddell, Colm Lundberg, Ron Lundeen, Jason Nelson, Randy Price, Jessica Redekop, Patrick Renie, Alistair Rigg, Alex Riggs, David N. Ross, David Schwartz, Mark Seifter, Amber Stewart, Jeffrey Swank, Russ Taylor, and Jason Tondro.

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