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Qlippoth, Cythnigot

Cythnigot Creature1

Uncommon CE Tiny Fiend Qlippoth

Senses Perception +5; darkvision

Languages Abyssal; telepathy (touch only)

Skills Acrobatics +6, Occultism +7, Stealth +6

Str +1, Dex +3, Con +4, Int +2, Wis +2, Cha +1


AC 16; Fort +9, Ref +6, Will +5

HP 14; Immunities controlled, fear; Weaknesses lawful 3; Resistances mental 3, physical 3 (except cold iron)


Speed 30 feet, fly 40 feet

Melee [one-action] bite +8 (agile, chaotic, finesse, magical), Damage 1d10+1 piercing plus 1d4 chaotic and tangle spores

Occult Innate Spells DC 17; 4th read omens; 2nd detect alignment (at will, lawful only), paranoia; 1st phantom pain; Cantrips (1st) daze, detect magic

Sickening Display [one-action] (concentrate, emotion, enchantment, fear, mental, occult, visual) The cythnigot presents its awful appearance fully, and creatures in a 10-foot emanation must attempt a DC 17 Will save. Once a creature attempts this save, it’s temporarily immune to further Sickening Displays for 1 minute.

Critical Success The creature is unaffected.

Success The creature is flat-footed until its next turn.

Failure The creature is sickened 1, and is flat-footed for as long as it’s sickened.

Critical Failure The creature is sickened 2 and is flat-footed for as long as it’s sickened.

Tangle Spores (disease) A creature bitten by a cythnigot becomes afflicted by fast-growing spores that swiftly grow into twitching spikes and hideous pallid growths of hairlike fibers. These growths erupt from the bite wound and writhe and wrap around the creature’s limbs. Plant creatures take a -2 circumstance penalty to save against tangle spores; Saving Throw DC 17 Fortitude; Maximum Duration 6 rounds; Stage 1 clumsy 1 (1 round); Stage 2 clumsy 1 and flat-footed (1 round); Stage 3 clumsy 2, flat-footed, and if you attempt a manipulate action, you must succeed at a DC 5 flat check or it’s lost; roll the check after spending the action, but before any effects are applied (1 round).

About

The cythnigot is a foul fungal parasite that grows and thrives in the corpses of small creatures. It wears these bodies like a suit, but also adjusts and tailors the fleshy covering to suit its needs, and the body ends up looking as alien as anything else spawned from the Abyssal depths. The cythnigot’s most identifying feature is the long stalk of fungal material that extends from creature’s body, ending in a surprisingly strong set of fanged jaws.

Section 15: Copyright Notice

Pathfinder Bestiary 2 (Second Edition) © 2020, Paizo Inc.; Authors: Alexander Augunas, Dennis Baker, Jesse Benner, Joseph Blomquist, Logan Bonner, Paris Crenshaw, Adam Daigle, Jesse Decker, Darrin Drader, Brian Duckwitz, Robert N. Emerson, Scott Fernandez, Keith Garrett, Scott Gladstein, Matthew Goodall, T.H. Gulliver, BJ Hensley, Tim Hitchcock, Vanessa Hoskins, James Jacobs, Brian R. James, Jason Keeley, John Laffan, Lyz Liddell, Colm Lundberg, Ron Lundeen, Jason Nelson, Randy Price, Jessica Redekop, Patrick Renie, Alistair Rigg, Alex Riggs, David N. Ross, David Schwartz, Mark Seifter, Amber Stewart, Jeffrey Swank, Russ Taylor, and Jason Tondro.

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