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Lyrakien (Wanderer Azata)

Lyrakien Creature1

CG Tiny Azata Celestial

Senses Perception +8; darkvision

Languages Celestial, Common, Draconic, Infernal

Skills Acrobatics +9, Diplomacy +6, Performance +8, Religion +6, Stealth +7

Str -2, Dex +4, Con +1, Int +1, Wis +3, Cha +3

AC 17; Fort +4, Ref +7, Will +6

HP 25; Weaknesses cold iron 3, evil 3

Speed 25 feet, fly 50 feet

Melee [one-action] fist +9 (agile, chaotic, finesse, good, magical), Damage 1d4-2 bludgeoning plus 1 chaotic and 1 good

Ranged [one-action] starlight ray +9 (chaotic, good, light, range 10 feet), Damage 1d4 chaotic and 1d4 good

Divine Innate Spells DC 17; 4th read omens; 1st detect alignment (at will; evil only), heal, illusory object; Cantrips (1st) dancing lights, daze, detect magic; Constant (4th) freedom of movement

Starlight Blast [two-actions] (chaotic, good, light) The lyrakien unleashes a blast of holy starlight in a 5-foot burst centered on itself. Creatures in the area take 1d6 chaotic damage and 1d6 good damage (DC 17 basic Reflex save). The lyrakien can’t use Starlight Blast or its Starlight Ray ranged attack for 1d4 rounds.


Lyrakiens are musical messengers and embodiments of free travel. They serve

Goddess of Fortune and other deities and empyreal lords of Elysium, but are quite fond of the concept of free time and are always on the hunt for opportunities to pause in their duties to enjoy music or appreciate a moment of beauty.

They love contests, stories, and songs, and they often challenge mortals to musical contests or pester them to share grand tales of their exploits. Lyrakiens rely on their agility to avoid conflicts, but they do their best to defend places of great natural beauty, especially against lawful or evil foes they can damage with their starlight.

Lyrakiens have an innate wanderlust and rarely stay in the same place for very long. Some travel alongside adventurers, ofter writing songs about their quests and feats of derring-do.

Though Light-hearted creatures, lyrakiens don’t let their whimsical personalities get in the way of protecting breathtaking natural locations. Often called ” glistenwings,” by gnomes and halflings, they are frequently mistaken for sprites or similar fey, a bit of confusion that many lyrakiens find amusing and fertile ground for shenanigans involving those they deem deserving of a bit of unexpected fun and discord in their lives.

Section 15: Copyright Notice

Pathfinder Bestiary (Second Edition) © 2019, Paizo Inc.; Authors: Alexander Augunas, Logan Bonner, Jason Bulmahn, John Compton, Paris Crenshaw, Adam Daigle, Eleanor Ferron, Leo Glass, Thurston Hillman, James Jacobs, Jason Keeley, Lyz Liddell, Ron Lundeen, Robert G. McCreary, Tim Nightengale, Stephen Radney-MacFarland, Alex Riggs, David N. Ross, Michael Sayre, Mark Seifter, Chris S. Sims, Jeffrey Swank, Jason Tondro, Tonya Woldridge, and Linda Zayas-Palmer.