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Living Whirlwind

Living Whirlwind Creature5

N Medium Air Elemental

Senses Perception +10; darkvision

Languages Auran

Skills Acrobatics +16, Stealth +14

Str +3, Dex +5, Con +2, Int -2, Wis +1, Cha +0

AC 24; Fort +9, Ref +16, Will +10

HP 50; Immunities bleed, paralyzed, poison, sleep

Disperse [reaction] Trigger The living whirlwind takes damage from a hostile action.; Effect The living whirlwind disperses. Until the end of the current turn, it can’t be attacked or targeted, doesn’t take up space, and any auras or emanations it has are suppressed. At the end of the turn, the living whirlwind reforms in any space in which it can fit within 25 feet of where it dispersed and any auras or emanations it has are restored as long as their duration didn’t run out while it was dispersed.

Speed fly 50 feet; swiftness

Melee [one-action] gust +14 (finesse, reach 10 feet), Damage 2d6+7 bludgeoning plus Push 5 feet

Swiftness The living whirlwind’s movement doesn’t trigger reactions.


A living whirlwind resembles a roughly humanoid-shaped dust devil.

Section 15: Copyright Notice

Pathfinder Bestiary (Second Edition) © 2019, Paizo Inc.; Authors: Alexander Augunas, Logan Bonner, Jason Bulmahn, John Compton, Paris Crenshaw, Adam Daigle, Eleanor Ferron, Leo Glass, Thurston Hillman, James Jacobs, Jason Keeley, Lyz Liddell, Ron Lundeen, Robert G. McCreary, Tim Nightengale, Stephen Radney-MacFarland, Alex Riggs, David N. Ross, Michael Sayre, Mark Seifter, Chris S. Sims, Jeffrey Swank, Jason Tondro, Tonya Woldridge, and Linda Zayas-Palmer.