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Living Waterfall

Living Waterfall Creature5

N Large Aquatic Elemental Water

Senses Perception +10; darkvision

Languages Aquan

Skills Athletics +13, Stealth +12

Str +4, Dex +3, Con +3, Int -2, Wis +1, Cha +0

Water-Bound When not touching water, the living waterfall is slowed 1 and can’t use reactions.

AC 20; Fort +14, Ref +12, Will +10

HP 90; Immunities bleed, paralyzed, poison, sleep; Resistances fire 5

Vortex (aura, water) 30 feet. Water in the area that is in the same body of water as the living waterfall is difficult terrain for Swimming creatures that don’t have the water trait.

Speed 20 feet, swim 60 feet

Melee [one-action] wave +15 (reach 10 feet), Damage 2d8+7 bludgeoning plus Push or Pull 5 feet

Drench [one-action] (abjuration, primal, water) The elemental puts out all fires in a 5-foot emanation. It extinguishes all non-magical fires automatically and attempts to counteract magical fires (+14 counteract modifier).


Living waterfalls are humanoid-shaped columns of churning water.

Section 15: Copyright Notice

Pathfinder Bestiary (Second Edition) © 2019, Paizo Inc.; Authors: Alexander Augunas, Logan Bonner, Jason Bulmahn, John Compton, Paris Crenshaw, Adam Daigle, Eleanor Ferron, Leo Glass, Thurston Hillman, James Jacobs, Jason Keeley, Lyz Liddell, Ron Lundeen, Robert G. McCreary, Tim Nightengale, Stephen Radney-MacFarland, Alex Riggs, David N. Ross, Michael Sayre, Mark Seifter, Chris S. Sims, Jeffrey Swank, Jason Tondro, Tonya Woldridge, and Linda Zayas-Palmer.