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Archon, Lantern

Lantern Archon Creature1

LG Small Archon Celestial

Senses Perception +6; darkvision

Languages Celestial, Draconic, Infernal

Skills Acrobatics +8, Diplomacy +6, Religion +6

Str -5, Dex +3, Con +1, Int -1, Wis +1, Cha +1

AC 16; Fort +6, Ref +10, Will +4

HP 20; Weaknesses evil 3; Resistances fire 3

Retributive Strike [reaction] A lantern archon can also make a Retributive Strike with its Light ray.

Speed fly 40 feet

Ranged [one-action] light ray +8 (agile, good, fire, magical, range 30 feet), Damage 1d4 fire plus 1d4 good

Divine Innate Spells DC 17

4th read omens; 1st detect alignment (at will; evil only), heal; Cantrips (1st) Light

Gestalt [three-actions] (concentrate, divine, transmutation) Nine lantern archons can use this activity, all within 1 round of the first, to merge together to form a composite being for 7 rounds that appears as a glowing warrior of Light. The gestalt has the base statistics of a legion archon (AC, saving throws, attacks, skills, Speeds, and so on) but the spells and special abilities of a lantern archon. Additionally, it has a ranged Light ray Strike (+18 attack, Damage 3d4 fire and 3d4 good), and the bonus from its Lantern of Hope increases to +3. When the gestalt separates, its remaining Hit Points are divided evenly among the lantern archons, and if the gestalt had fewer than 9 HP, some of the lantern archons die.

Lantern of Hope [one-action] (concentrate, divine, enchantment, mental) The lantern archon shines as a beacon of hope. Good allies within 30 feet gain a +1 status bonus to damage rolls and to saving throws against crushing despair.


Friendly, curious, and eternally optimistic, lantern archons embody the virtue of hope. They are formed of living Light given corporeal shape, and they serve as beacons, guiding mortals out of their darkest moments and toward the path of righteousness. Their luminous bodies can flicker with the subtlety of a candle flame or flare up like a torch. Lantern archons can control all aspects of their Light as easily as other creatures control their facial expressions, leading them to change color, twinkle, and otherwise dim and brighten in time with their actions and words. While effervescent and chipper in conversation, lantern archons are impressively stoic mobile support troops and guardians in times of conflict, and are capable of uniting to form powerful warriors of Light called gestalts.

Section 15: Copyright Notice

Pathfinder Bestiary (Second Edition) © 2019, Paizo Inc.; Authors: Alexander Augunas, Logan Bonner, Jason Bulmahn, John Compton, Paris Crenshaw, Adam Daigle, Eleanor Ferron, Leo Glass, Thurston Hillman, James Jacobs, Jason Keeley, Lyz Liddell, Ron Lundeen, Robert G. McCreary, Tim Nightengale, Stephen Radney-MacFarland, Alex Riggs, David N. Ross, Michael Sayre, Mark Seifter, Chris S. Sims, Jeffrey Swank, Jason Tondro, Tonya Woldridge, and Linda Zayas-Palmer.