Home >Creatures >

Hook Beast

Hook Beast Creature6

Uncommon N Large Aberration

Senses Perception +14; greater darkvision, scent (imprecise) 60 feet

Languages Undercommon (can’t speak any language)

Skills Athletics +15, Stealth +13

Str +6, Dex +5, Con +4, Int +0, Wis +2, Cha +1


AC 24; Fort +11, Ref +12, Will +14

HP 95

Light Blindness


Speed 25 feet, climb 25 feet

Melee [one action] bite +17 Damage 2d8+9 piercing

Melee [one action] claw +16 (agile, deadly d10, reach 10 feet, trip, versatile P) Damage 2d6+8 slashing

Sweeping Blow [two actions] The hook beast makes a claw Trip attack roll against three foes, each of whom must be within its claw’s melee reach and adjacent to at least one other target. It rolls damage only once and applies it to the first target. A Sweeping Blow counts as one attack for its multiple attack penalty.

Frenzied Bull Rush [two actions] The hook beast Strides once, then makes a claw Strike. As long as it moved at least 15 feet, it gains a +2 circumstance bonus to its attack roll. A Medium or smaller creature struck by this attack is pushed 10 feet.

Rend [one action] claw

Impaling Claw [reaction] Trigger The hook beast successfully Trips a creature using a claw. Effect The hook beast makes a claw Strike against the creature they tripped.

Section 15: Copyright Notice

Paizo blog Fan Content Author: Enderrin.com Copyright 2020 Enderrin

This is not the complete license attribution - see the full license for this page