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Hollow Serpent

Hollow Serpent Creature15

NE Large Undead

Perception Perception +27; darkvision, lifesense 60 feet, scent (imprecise) 60 feet

Languages Aklo

Skills Acrobatics +29, Athletics +30, Stealth +29

Str +7, Dex +8, Con +6, Int -2, Wis +4, Cha +3


AC 37; Fort +26, Ref +30, Will +24

HP 280, negative healing; Immunities death effects, disease, paralyzed, poison, unconscious

Desiccation Aura (aura, divine, necromancy) 30 feet. A cloud of choking, acrid dust swirls about the hollow serpent, draining moisture from any enemy within. A creature entering the aura or starting its turn in the aura must succeed at a DC 34 Fortitude save or become enfeebled 2 and slowed 1 for 1d4 rounds (2d4 rounds on a critical failure). A creature that succeeds is temporarily immune for 24 hours.

Divine Guardian [reaction] Trigger An ally within the hollow serpent’s reach is attacked; Effect The hollow serpent interposes a coil of its body or tail between the ally and attacker. The triggering attack targets the hollow serpent instead of the original target.


Speed 50 feet, climb 50 feet; freedom of movement

Melee [one-action] jaws +30 (reach 10 feet), Damage 4d10+15 piercing plus Improved Grab

Melee [one-action] tail +30 (agile, reach 15 feet), Damage 3d10+15 bludgeoning plus Improved Grab

Divine Innate Spells DC 35; 7th vampiric exsanguination (drawing in moisture rather than blood); Constant (7th) freedom of movement

Constrict [one-action] 1d10+7 bludgeoning plus drained 1, DC 36

Swallow Whole [one-action] Medium, 4d6 negative plus drained 1, Rupture 32

Slithering Strike [one-action] The hollow serpent Strides or Climbs and makes a jaws Strike at the end of that movement. If the hollow serpent began this action hidden, it remains hidden until after this ability’s Strike.

About

A hollow serpent is the dried and shriveled husk of an enormous constrictor snake, animated by fell magic to serve its masters.

Despite their menacing reputation and great power, hollow serpents are a relatively uncomplicated creation. They were designed first and foremost as guardians, and serpentfolk liches of a suitable level of power are sometimes accompanied by hollow serpents. A few have struck out on their own over the years, usually due to outliving their original creators. Driven by their hunger and dim intellect, they take up residence in remote ruins or deep caverns.

Section 15: Copyright Notice

Pathfinder Book of the Dead © 2022, Paizo Inc.; Authors: Brian Bauman, Tineke Bolleman. Logan Bonner, Jason Bulmahn, Jessica Catalan, John Compton, Chris Eng, Logan Harper, Michelle Jones, Jason Keeley, Luis Loza, Ron Lundeen, Liane Merciel, Patchen Mortimer, Quinn Murphy, Jessica Redekop, Mikhail Rekun, Solomon St. John, Michael Sayre, Mark Seifter, Sen.H.H.S., Kendra Leigh Speedling, Jason Tondro, Andrew White.

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