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Graveknight

Graveknight10

LE Medium Undead

Senses Perception +19; darkvision

Languages Common, Necril

Skills Athletics +23, Intimidation +22, Religion +19, Warfare Lore +20

Str +7, Dex +4, Con +4, Int +2, Wis +3, Cha +5

Items composite longbow (20 arrows), +1 Resilient full plate, greatsword


AC 31; Fort +21, Ref +19, Will +18

HP 175, negative Healing, rejuvenation; Immunities cold, death, disease, paralyzed, poison, unconscious

Sacrilegious Aura 30 feet. +17

Attack of Opportunity [reaction]


Speed 25 feet

Melee [one-action] frost greatsword +24 (cold, magical, versatile P), Damage 2d12+10 slashing plus 1d6 cold

Melee [one-action] fist +23 (agile, cold), Damage 2d6+10 bludgeoning plus 1d6 cold

Ranged [one-action] frost composite longbow +21 (cold, deadly 1d10, magical, range increment 100 feet, reload 0, volley 30 feet), Damage 2d8+6 piercing plus 1d6 cold

Devastating Blast [two-actions] (arcane, cold, evocation) 6d12 cold, DC 29

Graveknight’s Curse DC 33

Phantom Mount [three-actions] (arcane, conjuration) HP 58; AC 27, Fort +17, Ref +15, Will +14.

About

Graveknights are undead warriors granted unlife by a cursed suit of armor.

Section 15: Copyright Notice

Pathfinder Bestiary (Second Edition) © 2019, Paizo Inc.; Authors: Alexander Augunas, Logan Bonner, Jason Bulmahn, John Compton, Paris Crenshaw, Adam Daigle, Eleanor Ferron, Leo Glass, Thurston Hillman, James Jacobs, Jason Keeley, Lyz Liddell, Ron Lundeen, Robert G. McCreary, Tim Nightengale, Stephen Radney-MacFarland, Alex Riggs, David N. Ross, Michael Sayre, Mark Seifter, Chris S. Sims, Jeffrey Swank, Jason Tondro, Tonya Woldridge, and Linda Zayas-Palmer.

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