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Gnoll Hunter

Gnoll Hunter Creature2

CE Medium Gnoll Humanoid

Senses Perception +7; darkvision

Skills Acrobatics +7, Athletics +8, Intimidation +4, Stealth +7, Survival +5

Languages Gnoll

Str +4, Dex +3, Con +2, Int -1, Wis +1, Cha +0

Items battle axe, leather armor, shortbow (20 arrows)

AC 18; Fort +8, Ref +7, Will +7

HP 29

Speed 25 feet

Melee [one-action] battle axe +10 (sweep), Damage 1d8+4 slashing

Melee [one-action] jaws +10 (agile), Damage 1d8+2 piercing

Ranged [one-action] shortbow +10 (deadly 1d10, range increment 60 feet), Damage 1d6 piercing

Pack Attack A gnoll hunter deals 1d4 extra damage to any creature that’s within reach of at least two of the gnoll hunter’s allies.

Rugged Travel A gnoll ignores the first square of difficult terrain it moves into each time it Steps or Strides.


Gnoll hunters serve their clans by hunting for food in the wilds, marauding along well-traveled roads, and tracking down escaped slaves.

Section 15: Copyright Notice

Pathfinder Bestiary (Second Edition) © 2019, Paizo Inc.; Authors: Alexander Augunas, Logan Bonner, Jason Bulmahn, John Compton, Paris Crenshaw, Adam Daigle, Eleanor Ferron, Leo Glass, Thurston Hillman, James Jacobs, Jason Keeley, Lyz Liddell, Ron Lundeen, Robert G. McCreary, Tim Nightengale, Stephen Radney-MacFarland, Alex Riggs, David N. Ross, Michael Sayre, Mark Seifter, Chris S. Sims, Jeffrey Swank, Jason Tondro, Tonya Woldridge, and Linda Zayas-Palmer.