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Ghost Commoner

Ghost Commoner Creature4

CE Medium Ghost Incorporeal Spirit Undead

Senses Perception +10; darkvision

Languages Common

Skills Dwelling Lore +10 (applies to the place the ghost is bound to), Stealth +12

Str -5, Dex +3, Con +0, Int +0, Wis +2, Cha +2

Site Bound

AC 20; Fort +8, Ref +11, Will +8

HP 30, negative Healing, rejuvenation; Immunities death effects, disease, paralyzed, poison, precision, unconscious; Resistances all damage 5 (except force, ghost touch, or positive; double resistance vs. non-magical)

Rejuvenation (divine, necromancy) Setting right the injustice that led to the commoner?s death allows it to move on to the afterlife.

Speed fly 25 feet

Melee [one-action] ghostly hand +13 (agile, finesse, magical), Damage 2d6+2 negative

Frightful Moan [one-action] (auditory, divine, emotion, enchantment, fear, mental) DC 21


The ghost commoner is an ordinary person who believes they died unjustly, usually due to foul play or betrayal.

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Pathfinder Bestiary (Second Edition) © 2019, Paizo Inc.; Authors: Alexander Augunas, Logan Bonner, Jason Bulmahn, John Compton, Paris Crenshaw, Adam Daigle, Eleanor Ferron, Leo Glass, Thurston Hillman, James Jacobs, Jason Keeley, Lyz Liddell, Ron Lundeen, Robert G. McCreary, Tim Nightengale, Stephen Radney-MacFarland, Alex Riggs, David N. Ross, Michael Sayre, Mark Seifter, Chris S. Sims, Jeffrey Swank, Jason Tondro, Tonya Woldridge, and Linda Zayas-Palmer.

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