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Mephit, Earth

Earth Mephit Creature1

N Small Earth Elemental

Senses Perception +3; darkvision, tremorsense (imprecise) 30 feet

Languages Terran

Skills Athletics +6, Stealth +2

Str +3, Dex -1, Con +2, Int -2, Wis +0, Cha -1

AC 15; Fort +8, Ref +4, Will +3

HP 20, fast Healing 2 (while underground); Immunities bleed, paralyzed, poison, sleep

Speed 20 feet, burrow 20 feet, fly 15 feet

Melee [one-action] fist +8, Damage 1d6+3 bludgeoning

Arcane Innate Spells DC 17; 3rd meld into stone; 2nd enlarge (self only)

Breath Weapon [two-actions] (arcane, earth) The earth mephit breathes rocks in a 15-foot cone that deals 2d6 bludgeoning damage to each creature within the area (DC 17 basic Reflex save). The earth mephit can’t use Breath Weapon again for 1d4 rounds.


Earth mephits are humorless and trudge about their tasks with little enthusiasm.

They are somewhat more stout than other mephits, and their dark-brown or gray bodies are always coated with layers of dirt and filth. An earth mephit can fly, just as any other mephit, but the act of flight is uncomfortable and unnerving to them-they rarely ascend higher than 5 feet off the ground if they can help it.

Section 15: Copyright Notice

Pathfinder Bestiary (Second Edition) © 2019, Paizo Inc.; Authors: Alexander Augunas, Logan Bonner, Jason Bulmahn, John Compton, Paris Crenshaw, Adam Daigle, Eleanor Ferron, Leo Glass, Thurston Hillman, James Jacobs, Jason Keeley, Lyz Liddell, Ron Lundeen, Robert G. McCreary, Tim Nightengale, Stephen Radney-MacFarland, Alex Riggs, David N. Ross, Michael Sayre, Mark Seifter, Chris S. Sims, Jeffrey Swank, Jason Tondro, Tonya Woldridge, and Linda Zayas-Palmer.