Demon, Hezrou (Toad Demon)

Hezrou Creature 11

Fiend Demon Amphibious CE Large

Senses Perception +21; darkvision

Languages Abyssal, Celestial, Draconic; telepathy 100 feet

Skills Athletics +24, Arcana +21, Intimidation +23, Stealth +20 (+24 in swamps)

Str +7, Dex +3, Con +6, Int +4, Wis +5, Cha +4


AC 31; Fort +23, Ref +18, Will +22; +1 to all saves vs. magic

HP 245; Weaknesses cold iron 10, good 10

Purity Vulnerability A hezrou revels in the foulness it exudes and becomes distraught when contaminations are purified. The first time in a round when a contamination is purified (such as via purify food and drink) or a toxin is neutralized (such as via neutralize poison) within 30 feet of a hezrou, the demon takes 6d6 mental damage.

Stench (aura, olfactory) 30 feet. A creature entering the aura or starting its turn in the aura must succeed at a DC 27 Fortitude save or become sickened 1 (plus slowed 1 for as long as it?s sickened on a critical failure). While within the aura, affected creatures take a –2 circumstance penalty to saves against disease and to recover from the sickened condition. A creature that succeeds at its save is temporarily immune for 1 minute.


Speed 30 feet, swim 30 feet

Melee [one-action] jaws (evil, magical, reach 10 feet) +24, Damage 2d12+13 piercing plus 1d6 evil and Grab

Melee [one-action] claw (agile, evil, magical, reach 10 feet) +24, Damage 2d8+13 slashing plus 1d6 evil

Divine Innate Spells DC 27; 6th divine wrath, paranoia; 5th Abyssal plague, dimension door; 4th dimension door (at will), divine wrath (at will), gaseous form

Rituals DC 27; Abyssal pact, blight

Poisonous Pustules [one-action] (poison) Requirements The hezrou is grappling a creature; Effect Toxic fluids spurt from burst boils and weeping wens on the hezrou’s body. A creature grabbed or restrained by the hezrou takes 2d12+6 poison damage (DC 30 basic Fortitude save).

About

Hezrous dwell in the vast and endless Abyssal swamps, mires, and waterways and are equally at home on land and in the water. A hezrou’s presence has an obvious effect on nearby flora and water, causing plant life to twist and knot and infusing water with a foul odor and brackish taste—signs much easier to spot on the Material Plane than in the Abyss. Long exposure to this corruption can cause vile transformations and hideous mutations, and entire miserable communities of corrupted creatures sometimes rise in swamplands where a hezrou dwells. Hezrous themselves prefer simple pleasures, and they often waste their considerable intellect in the pursuit of comfortable places to slumber, squealing meals to eat, or objects of beauty to deface. They do not seek out cults to fawn over them but will not turn away those who seek to worship on their own. Hezrous form from the souls of those who abused and polluted their environs or spread of drugs and poisons through a society.

The Abyss can corrupt living neighbors, either through the introduction of toxins to the region or the insidious creatures through direct congress or supernatural infusion of Abyssal energies, resulting in monstrous hybrids. A half-demon should be a custom creature, but you can quickly generate one by giving an existing creature a few of a demon’s abilities along with the demon’s sin-related vulnerability. For example, a half- hezrou hill giant would gain purity vulnerability, but perhaps also a bite, swim Speed, and poisonous pustules. When swapping over abilities between creatures of different levels, be sure to adjust the numbers for the new level.

Section 15: Copyright Notice
Pathfinder Bestiary 2 (Second Edition) © 2020, Paizo Inc.; Authors: Alexander Augunas, Dennis Baker, Jesse Benner, Joseph Blomquist, Logan Bonner, Paris Crenshaw, Adam Daigle, Jesse Decker, Darrin Drader, Brian Duckwitz, Robert N. Emerson, Scott Fernandez, Keith Garrett, Scott Gladstein, Matthew Goodall, T.H. Gulliver, BJ Hensley, Tim Hitchcock, Vanessa Hoskins, James Jacobs, Brian R. James, Jason Keeley, John Laffan, Lyz Liddell, Colm Lundberg, Ron Lundeen, Jason Nelson, Randy Price, Jessica Redekop, Patrick Renie, Alistair Rigg, Alex Riggs, David N. Ross, David Schwartz, Mark Seifter, Amber Stewart, Jeffrey Swank, Russ Taylor, and Jason Tondro.