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Demon, Babau (Blood Demon)

Babau Creature6

CE Medium Demon Fiend

Senses Perception +13; darkvision, see invisibility

Languages Abyssal, Celestial, Draconic; telepathy 100 feet

Skills Acrobatics +12, Athletics +13, Intimidation +14, Religion +10, Stealth +16, Thievery +14

Str +4, Dex +4, Con +4, Int +2, Wis +3, Cha +2

Items +1 longspear

AC 24; Fort +14, Ref +16, Will +11; +1 to all saves vs. magic

HP 130; Weaknesses cold iron 5, good 5; Resistances acid 10

Mercy Vulnerability Babaus revel in gore, and when wounds are healed, they recoil in pain. When a creature heals from damage that the babau dealt on their last turn with Grievous Strike, sneak attack, or a critical hit, the demon takes 4d6 mental damage. The babau can take this mental damage only once per round.

Reactive Slime [reaction] Trigger A creature within the babau’s reach successfully hits the babau with a Strike; Effect The babau excretes a gout of acidic, bloodlike slime against the attacker and its weapon. The attacker must attempt a DC 24 Reflex save.

Critical Success The attacker is unaffected.

Success The attacker takes 1d6 acid damage.

Failure The attacker takes 2d6 acid damage.

Critical Failure As failure, except the weapon used to Strike the babau becomes broken, unless the weapon is made of a material that is immune to acid.

Speed 25 feet

Melee [one-action] longspear +17 (evil, magical, reach 10 feet), Damage 1d8+7 piercing plus 1d6 evil

Melee [one-action] jaws +16 (evil, magical), Damage 1d10+7 piercing plus 1d6 evil

Melee [one-action] claw +16 (agile, evil, magical), Damage 1d4+7 slashing plus 1d6 evil

Divine Innate Spells DC 24; 5th dimension door; 4th dimension door (at will); 2nd darkness; Constant (5th) see invisibility

Rituals DC 24; Abyssal pact

Grievous Strike [two-actions] The babau attacks with the intent of creating a particularly horrific and gory wound. The babau makes a melee Strike. This counts as two attacks when calculating the daemon’s multiple attack penalty. If this Strike hits, the babau deals an additional 2d6 damage of the same damage type, and the creature struck is frightened 2.

Sneak Attack The babau’s Strikes deal an extra 2d6 precision damage to flat-footed creatures.


The babau is an assassin, a murderer, and a sadist-certainly not unusual traits, yet their penchant for stealth and surprise sets them apart from their kin. Babaus form from mortal souls of lone killers-those who took pleasure in more personal murders, and particularly those with grisly patterns to their killings.

Babaus revel in their art and often leave behind a grim token or marker as a signature. They may leave a distinctive mutilation upon the bodies of their victims, rather than harvesting keepsakes and trophies for a personal collection. Babaus want their legacy to grow among those they hunt and kill.

Section 15: Copyright Notice

Pathfinder Bestiary 2 (Second Edition) © 2020, Paizo Inc.; Authors: Alexander Augunas, Dennis Baker, Jesse Benner, Joseph Blomquist, Logan Bonner, Paris Crenshaw, Adam Daigle, Jesse Decker, Darrin Drader, Brian Duckwitz, Robert N. Emerson, Scott Fernandez, Keith Garrett, Scott Gladstein, Matthew Goodall, T.H. Gulliver, BJ Hensley, Tim Hitchcock, Vanessa Hoskins, James Jacobs, Brian R. James, Jason Keeley, John Laffan, Lyz Liddell, Colm Lundberg, Ron Lundeen, Jason Nelson, Randy Price, Jessica Redekop, Patrick Renie, Alistair Rigg, Alex Riggs, David N. Ross, David Schwartz, Mark Seifter, Amber Stewart, Jeffrey Swank, Russ Taylor, and Jason Tondro.