Crystal Dragon, Ancient

Ancient Crystal Dragon Creature 16

Rare NG Gargantuan Dragon Earth Elemental

Senses Perception +28; darkvision, scent (imprecise) 60 feet, tremorsense (imprecise) 60 feet

Languages Celestial, Common, Draconic, Terran, Undercommon

Skills Acrobatics +22, Athletics +33, Deception +29, Intimidation +29, Nature +27, Stealth +28, Survival +26

Str +9, Dex +5, Con +6, Int +5, Wis +5, Cha +7


AC 42; Fort +30, Ref +27, Will +29; +1 status to all saves vs. magic

HP 275; Immunities paralyzed, sleep; Weaknesses sonic 15

Extra Reaction The dragon gains 2 reactions at the start of each of their turns.

Frightful Presence (aura, emotion, fear, mental) 90 feet, DC 37

Scintillating Aura (aura, evocation, incapacitation, primal, visual) 30 feet. A swirling vortex of reflected color and light shimmers around the crystal dragon. Creatures in this aura’s emanation are dazzled. Each creature that ends its turn in the emanation must succeed at a DC 34 Will saving throw or be stunned 1 (or stunned 3 on a critical failure). Once a creature succeeds at this save, it is temporarily immune to the stunning effect for 1 minute. The crystal dragon can turn this aura on or off using a single action, which has the concentrate trait, and it can choose not to affect allies.

Reflect Spell [reaction] Trigger The crystal dragon is targeted by a ranged spell attack roll; Effect The crystal dragon adjusts a wing to try to reflect the spell and gains a +4 circumstance bonus to AC against the triggering attack. If the attack misses, the spell is reflected back at the caster, who must roll a second ranged spell attack roll against their own AC to determine if the spell hits them instead.

Twisting Tail [reaction] As young crystal dragon.


Speed 60 feet, burrow 40 feet, fly 140 feet

Melee [one-action] jaws +33 (magical, reach 20 feet), Damage 3d8+17 slashing plus 4d6 piercing

Melee [one-action] claw +33 (agile, magical, reach 15 feet), Damage 3d8+17 slashing

Melee [one-action] tail +31 (magical, reach 25 feet), Damage 2d10+17 slashing

Primal Innate Spells DC 37; 7th prismatic spray; 5th color spray (at will), glitterdust (at will), hypnotic pattern (at will); Cantrips (7th) dancing lights

Breath Weapon [two-actions] (sonic, evocation, primal) The dragon breathes a flurry of piercing crystals that deals 17d6 piercing damage in a 50-foot cone (DC 38 basic Reflex save). They can’t use Breath Weapon again for 1d4 rounds.

Crystallize Flesh [free-action] (primal, transmutation) Frequency three times per day; Effect As adult crystal dragon, but DC 37.

Draconic Frenzy [two-actions] As young crystal dragon.

Draconic Momentum As young crystal dragon.

Section 15: Copyright Notice
Pathfinder Bestiary 2 (Second Edition) © 2020, Paizo Inc.; Authors: Alexander Augunas, Dennis Baker, Jesse Benner, Joseph Blomquist, Logan Bonner, Paris Crenshaw, Adam Daigle, Jesse Decker, Darrin Drader, Brian Duckwitz, Robert N. Emerson, Scott Fernandez, Keith Garrett, Scott Gladstein, Matthew Goodall, T.H. Gulliver, BJ Hensley, Tim Hitchcock, Vanessa Hoskins, James Jacobs, Brian R. James, Jason Keeley, John Laffan, Lyz Liddell, Colm Lundberg, Ron Lundeen, Jason Nelson, Randy Price, Jessica Redekop, Patrick Renie, Alistair Rigg, Alex Riggs, David N. Ross, David Schwartz, Mark Seifter, Amber Stewart, Jeffrey Swank, Russ Taylor, and Jason Tondro.