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Crystal Dragon, Adult

Adult Crystal Dragon Creature11

Uncommon NG Huge Dragon Earth Elemental

Senses Perception +20; darkvision, scent (imprecise) 60 feet, tremorsense (imprecise) 30 feet

Languages Common, Draconic, Terran, Undercommon

Skills Acrobatics +19, Athletics +24, Deception +22, Intimidation +22, Nature +19, Stealth +21, Survival +20

Str +7, Dex +2, Con +5, Int +2, Wis +3, Cha +5

AC 33; Fort +24, Ref +19, Will +20; +1 status to all saves vs. magic

HP 185; Immunities paralyzed, sleep; Weaknesses sonic 10

Frightful Presence (aura, emotion, fear, mental) 90 feet, DC 30

Twisting Tail [reaction] As young crystal dragon.

Speed 50 feet, burrow 35 feet, fly 120 feet

Melee [one-action] jaws +24 (sonic, reach 15 feet), Damage 2d8+13 slashing plus 3d6 piercing

Melee [one-action] claw +24 (agile, magical, reach 10 feet), Damage 2d8+13 slashing

Melee [one-action] tail +22 (magical, reach 20 feet), Damage 1d10+13 slashing

Primal Innate Spells DC 30; 3rd color spray (-3), glitterdust, hypnotic pattern; Cantrips (5th) dancing lights

Breath Weapon [two-actions] (evocation, primal) The dragon breathes a flurry of piercing crystals that deal 12d6 piercing damage in a 40-foot cone (DC 30 basic Reflex save). They can’t use Breath Weapon again for 1d4 rounds.

Crystallize Flesh [free-action] (primal, transmutation) Trigger The crystal dragon damages a creature made of flesh with a jaws Strike; Frequency once per day; Effect The dragon embeds transformative crystals in the creature’s flesh. The creature must attempt a DC 30 Fortitude save.

Critical Success The target is unaffected.

Success The target is slowed 1 for 1 round as portions of its flesh turn crystalline.

Failure The target is slowed 1 and must attempt a Fortitude save at the end of each of its turns; this ongoing save has the incapacitation trait. On a failed save, the slowed condition value increases by 1 (or by 2 on a critical failure). A successful save reduces the slowed condition value by 1. A creature unable to act due to the slowed condition from Crystallize Flesh is petrified permanently, transforming into a crystalline statue. The effect ends if the creature is petrified or the slowed condition is removed.

Critical Failure As failure, but the target is initially slowed 2.

Draconic Frenzy [two-actions] As young crystal dragon.

Draconic Momentum As young crystal dragon.

Section 15: Copyright Notice

Pathfinder Bestiary 2 (Second Edition) © 2020, Paizo Inc.; Authors: Alexander Augunas, Dennis Baker, Jesse Benner, Joseph Blomquist, Logan Bonner, Paris Crenshaw, Adam Daigle, Jesse Decker, Darrin Drader, Brian Duckwitz, Robert N. Emerson, Scott Fernandez, Keith Garrett, Scott Gladstein, Matthew Goodall, T.H. Gulliver, BJ Hensley, Tim Hitchcock, Vanessa Hoskins, James Jacobs, Brian R. James, Jason Keeley, John Laffan, Lyz Liddell, Colm Lundberg, Ron Lundeen, Jason Nelson, Randy Price, Jessica Redekop, Patrick Renie, Alistair Rigg, Alex Riggs, David N. Ross, David Schwartz, Mark Seifter, Amber Stewart, Jeffrey Swank, Russ Taylor, and Jason Tondro.