Brine Dragon, Ancient

Ancient Brine Dragon Creature17

Rare LN Gargantuan Amphibious Dragon Elemental Water

Senses Perception +32; darkvision, scent (imprecise) 60 feet

Languages Aquan, Common, Draconic, Sylvan, Utopian

Skills Acrobatics +28, Athletics +32, Deception +32, Intimidation +34, Nature +30, Society +30, Survival +29

Str +9, Dex +5, Con +6, Int +5, Wis +5, Cha +6


AC 40; Fort +31, Ref +30, Will +30; +1 status to all saves vs. magic

HP 330; Immunities acid, paralyzed, sleep

Frightful Presence (aura, emotion, fear, mental) 90 feet, DC 36

Brine Spit [reaction] As young brine dragon, but 7d6 damage and DC 36.


Speed 50 feet, fly 140 feet, swim 70 feet

Melee [one-action] jaws +34 (acid, magical, reach 20 feet), Damage 3d10+17 piercing plus 5d4 acid

Melee [one-action] claw +34 (agile, magical, reach 15 feet), Damage 3d10+17 slashing

Melee [one-action] tail +32 (magical, reach 25 feet), Damage 3d12+17 bludgeoning

Melee [one-action] wing +32 (magical, reach 20 feet), Damage 2d12+17 piercing

Primal Innate Spells DC 38, attack +30; 6th hydraulic torrent; 5th control water (-3), mariner’s curse; 4th hydraulic push (at will), obscuring mist (at will)

Breath Weapon [two-actions] (acid, evocation, primal) The dragon breathes a spray of acidic salt water that deals 18d6 acid damage in a 120-foot line (DC 38 basic Reflex save). They can’t use Breath Weapon again for 1d4 rounds.

Capsize [one-action] (attack) The dragon tries to capsize an adjacent aquatic vessel of their size or smaller. They must succeed at an Athletics check with a DC of 35 (reduced by 5 for each size smaller the vessel is than the dragon) or the pilot’s Sailing Lore DC, whichever is higher.

Desiccating Bite [two-actions] As adult brine dragon, but 6d6 persistent acid damage and sickened 3.

Draconic Frenzy [two-actions] As young brine dragon.

Draconic Momentum As young brine dragon.

Painful Strikes (acid) The brine dragon’s body is encrusted with salty, acidic crystals. When a target takes damage from one of the dragon’s melee Strikes, it must succeed at a DC 38 Fortitude Save or be stunned 1 (stunned 3 on a critical failure). The target then becomes temporarily immune for 1 minute.

Section 15: Copyright Notice
Pathfinder Bestiary 2 (Second Edition) © 2020, Paizo Inc.; Authors: Alexander Augunas, Dennis Baker, Jesse Benner, Joseph Blomquist, Logan Bonner, Paris Crenshaw, Adam Daigle, Jesse Decker, Darrin Drader, Brian Duckwitz, Robert N. Emerson, Scott Fernandez, Keith Garrett, Scott Gladstein, Matthew Goodall, T.H. Gulliver, BJ Hensley, Tim Hitchcock, Vanessa Hoskins, James Jacobs, Brian R. James, Jason Keeley, John Laffan, Lyz Liddell, Colm Lundberg, Ron Lundeen, Jason Nelson, Randy Price, Jessica Redekop, Patrick Renie, Alistair Rigg, Alex Riggs, David N. Ross, David Schwartz, Mark Seifter, Amber Stewart, Jeffrey Swank, Russ Taylor, and Jason Tondro.