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Barbazu (Bearded Devil)

Barbazu Creature5

LE Medium Devil Fiend

Senses Perception +13; greater darkvision

Languages Celestial, Common, Draconic, Infernal; telepathy 100 feet

Skills Acrobatics +11, Athletics +13, Intimidation +10, Religion +11, Stealth +11

Str +4, Dex +2, Con +4, Int -2, Wis +2, Cha +1

Items glaive

AC 22; Fort +15, Ref +11, Will +11; +1 status to all saves vs. magic

HP 60; Immunities fire; Weaknesses good 5; Resistances physical 5 (except silver), poison 10

Attack of Opportunity [reaction]

Speed 35 feet

Melee [one-action] glaive +15 (deadly 1d8, evil, forceful, magical, reach 10 feet), Damage 1d8+7 slashing plus 2d6 evil and infernal wound

Melee [one-action] claw +15 (agile, evil, magical), Damage 2d6+7 slashing plus 1d6 evil

Melee [one-action] beard +15 (magical), Damage 1d6+7 piercing plus Avernal fever

Divine Innate Spells DC 19; 5th dimension door; 4th dimension door (at will)

Rituals DC 19; infernal pact

Avernal Fever (disease); Saving Throw DC 23 Fortitude; Stage 1 carrier with no ill effect (1 day); Stage 2 enfeebled 1 (1 day); Stage 3 enfeebled 2 (1 day)

Infernal Wound (divine, necromancy) A bearded devil’s glaive Strike also deals 1d6 persistent bleed damage that resists attempts to heal it. The flat check to stop the bleeding starts at DC 20. The DC is reduced to 15 only if the bleeding creature or an ally successfully assists with the recovery. The DC to Administer First Aid to a creature with an infernal wound is increased by 5. A spellcaster or item attempting to use Healing magic on a creature suffering from an infernal wound must succeed at a DC 21 counteract check or the magic fails to heal the creature.

Reposition [free-action] Trigger The devil hits a creature with a glaive Strike. Effect The devil moves the creature 5 feet in any direction. The destination square must be within reach of the devil’s glaive. This movement doesn’t trigger reactions.

Wriggling Beard [one-action] Frequency once per round. Effect The barbazu makes a beard Strike. This Strike ignores their multiple attack penalty and doesn’t count toward that penalty.


Barbazus, known also as bearded devils or infantry devils, are murderous fiends who satiate their lust for annihilation by serving as the foot soldiers of Hell’s armies, often leading hordes of lesser devils such as imps and lemures into battle. Bearded devils wield serrated glaives to inflict jagged gashes that resist Healing magic, resulting in tremendous blood loss. When enemies come too close, bearded devils strike with the spines of their wriggling beards to deliver a wretched contagion, savoring the sight of their victim’s strength being slowly devoured from within.

Barbazus can be found savagely indulging the whims of evil infernal lords from all layers of Hell, rejoicing as they disseminate murder, misery, and anguish as they see fit.

Section 15: Copyright Notice

Pathfinder Bestiary (Second Edition) © 2019, Paizo Inc.; Authors: Alexander Augunas, Logan Bonner, Jason Bulmahn, John Compton, Paris Crenshaw, Adam Daigle, Eleanor Ferron, Leo Glass, Thurston Hillman, James Jacobs, Jason Keeley, Lyz Liddell, Ron Lundeen, Robert G. McCreary, Tim Nightengale, Stephen Radney-MacFarland, Alex Riggs, David N. Ross, Michael Sayre, Mark Seifter, Chris S. Sims, Jeffrey Swank, Jason Tondro, Tonya Woldridge, and Linda Zayas-Palmer.