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Ball Python

Ball Python Creature1

N Medium Animal

Senses Perception +6; low-light vision, scent (imprecise) 30 feet

Skills Acrobatics +6, Athletics +6, Stealth +6, Survival +4

Str +3, Dex +3, Con +3, Int -4, Wis +1, Cha -2

AC 16; Fort +8, Ref +10, Will +4

HP 20

Tighten Coils [reaction] Trigger A creature grabbed or restrained by the ball python attempts to Escape.

Effect The DC of the Escape check is increased by 2.

Speed 20 feet, climb 20 feet, swim 20 feet

Melee [one-action] jaws +8, Damage 1d8+3 piercing plus Grab

Constrict [one-action] 1d8 bludgeoning, DC 17

Wrap in Coils [one-action] Requirement A Medium or smaller creature is grabbed or restrained in the ball python’s jaws. Effect The ball python moves the creature into its coils, freeing its jaws to make attacks, then uses Constrict against the creature. The ball python’s coils can hold one creature.


This nonvenomous snake’s name comes from its tendency to curl into a ball when frightened, though most people know it for its hunting tactic of coiling around prey and crushing victims with its powerful muscles. Nonetheless, brave herpetologists sometimes keep ball pythons as pets.

Section 15: Copyright Notice

Pathfinder Bestiary (Second Edition) © 2019, Paizo Inc.; Authors: Alexander Augunas, Logan Bonner, Jason Bulmahn, John Compton, Paris Crenshaw, Adam Daigle, Eleanor Ferron, Leo Glass, Thurston Hillman, James Jacobs, Jason Keeley, Lyz Liddell, Ron Lundeen, Robert G. McCreary, Tim Nightengale, Stephen Radney-MacFarland, Alex Riggs, David N. Ross, Michael Sayre, Mark Seifter, Chris S. Sims, Jeffrey Swank, Jason Tondro, Tonya Woldridge, and Linda Zayas-Palmer.