Home >Creatures >

Aurumvorax

Aurumvorax Creature9

N Small Animal

Senses Perception +18; darkvision, scent (imprecise) 30 feet

Skills Athletics +20 (+6 to Swim), Stealth +18

Str +6, Dex +2, Con +4, Int -4, Wis +3, Cha +0


AC 28; Fort +19, Ref +17, Will +16

HP 170

Tenacious Stance An aurumvorax gains a +4 circumstance bonus to its Fortitude or Reflex DC against Shove and Trip attempts, and to its Athletics DC against attempts to escape its Grab.

Ferocity [reaction]


Speed 35 feet, burrow 10 feet

Melee [one-action] jaws +21, Damage 2d10+12 piercing plus Grab

Melee [one-action] claw +21 (agile), Damage 2d8+12 slashing plus Grab

Bleeding Critical When an aurumvorax scores a critical hit, the target takes 1d6 persistent bleed damage.

Gnaw Metal [one-action] The aurumvorax makes a jaws Strike against a creature it has grabbed. If the attack hits, the target is knocked prone if it is Medium or smaller. In addition, if the target is wearing armor with Hardness 10 or lower, the armor becomes broken. If this Strike breaks a creature’s armor or damages a creature that is unarmored or wearing broken armor, the target also takes 1d6 persistent bleed damage. This Strike doesn’t further damage armor that’s already broken.

Rapid Rake [two-actions] The aurumvorax makes four claw Strikes against a creature it has grabbed. Each attack counts toward the aurumvorax’s multiple attack penalty, and the multiple attack penalty increases with each attack.

About

Aurumvoraxes are highly aggressive and territorial predators that sprint on eight legs, using their terrific strength and iron-hard claws to dig through solid stone.

A typical aurumvorax is only 3 feet long but weighs more than 200 pounds, for its thick, sturdy bones are densely packed with muscle, making the creature very strong but a notoriously poor swimmer. Its fur is golden, sometimes with a silvery or russet tone depending on the metals it has ingested, and its claws are always the shiny black of seasoned iron.

Aurumvorax adults claim hunting territories spanning a mile or more, driving out other predators and leading solitary lives except when they mate. They are irascible creatures, impossible to train as adults, but daring trainers can rear aurumvorax pups as deadly guard beasts, which they sell for hundreds of gold pieces to discriminating buyers. Aurumvorax pups are usually single births, and their mothers are fiercely protective, making their acquisition a dangerous proposition. Even when trained, the creatures are prone to dangerous bursts of rage.

While wholly carnivorous, aurumvoraxes are known for gnawing on metals (particularly gold and copper), though whether they do this to sharpen their teeth or because of some nutritional need is unknown.

Aurumvorax warrens can stretch for thousands of feet dug into the rock, often following veins of ores and winding deep into the earth. Mining dwarves love the creatures’ fondness for eating rust monsters. Those who keep aurumvoraxes for protection call them golden guardians.

Section 15: Copyright Notice

Pathfinder Bestiary 2 (Second Edition) © 2020, Paizo Inc.; Authors: Alexander Augunas, Dennis Baker, Jesse Benner, Joseph Blomquist, Logan Bonner, Paris Crenshaw, Adam Daigle, Jesse Decker, Darrin Drader, Brian Duckwitz, Robert N. Emerson, Scott Fernandez, Keith Garrett, Scott Gladstein, Matthew Goodall, T.H. Gulliver, BJ Hensley, Tim Hitchcock, Vanessa Hoskins, James Jacobs, Brian R. James, Jason Keeley, John Laffan, Lyz Liddell, Colm Lundberg, Ron Lundeen, Jason Nelson, Randy Price, Jessica Redekop, Patrick Renie, Alistair Rigg, Alex Riggs, David N. Ross, David Schwartz, Mark Seifter, Amber Stewart, Jeffrey Swank, Russ Taylor, and Jason Tondro.