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Archon, Trumpet

Trumpet Archon Creature14

LG Medium Celestial Archon

Senses Perception +26; darkvision

Languages Celestial, Draconic, Infernal; tongues

Skills Acrobatics +25, Diplomacy +29, Intimidation +28, Nature +23, Religion +23, Performance +31, Stealth +25

Str +7, Dex +5, Con +5, Int +3, Wis +6, Cha +8

Items +2 striking bastard sword, +1 resilient full plate, virtuoso trumpet

AC 36; Fort +24, Ref +24, Will +27; +1 status to all saves vs. magic

HP 285; Resistances sonic 15; Weaknesses evil 15

Retributive Strike [reaction]

Speed 35 feet, fly 60 feet

Melee [one-action] bastard sword +29 (good, magical, versatile P), Damage 2d12+13 slashing plus 2d6 sonic and 1d6 good

Divine Innate Spells DC 34; 7th heal (-2), sound burst; 6th heroism, zealous conviction; 5th banishment, breath of life; 4th dimension door (at will); 3rd circle of protection (against evil only; -2); Cantrips (6th) message; Constant (5th) tongues

Archon’s Door Once per day, if an archon sees another creature cast dimension door, the archon can use dimension door (heightened to 5th level) within 1 round to attempt to follow that creature to the maximum distance of the archon’s dimension door. If the archon’s dimension door has enough distance, the archon appears the same distance and direction from the creature as before either creature used dimension door.

Kind Word [one-action] (auditory, divine, emotion, enchantment, linguistic, mental) The trumpet archon offers an ally praise or encouragement. The archon attempts to counteract one emotion effect on the ally (with a counteract modifier of +24), and the archon and the ally both gain a +1 status bonus to attack rolls and saving throws for 1 round.

Trumpet Blast [one-action] (auditory, divine, emotion, enchantment, mental) The trumpet archon blows mightily on their horn, creating a tone of such beauty and grandeur those who hear it are paralyzed in awe. Non-archons within 100 feet must attempt a DC 34 Fortitude save. They are temporarily immune for 10 minutes.

Critical Success The creature is unaffected.

Success The creature is flat-footed.

Failure The creature is stunned 1 and flat-footed as long as it’s stunned.

Critical Failure The creature is paralyzed for 1 round.


Trumpet archons are messengers, emissaries, and storytellers-embodiments of the virtue of kindness. They use stories and allegories to prevent bloodshed, and among all archons they are the most likely to work together with angels, perhaps leading to the similarities in their forms. When diplomacy is impossible, trumpet archons rally the righteous to battle-one reassuring glance from a trumpet archon is often all it takes to instill a shaken ally with resounding courage once again.

A trumpet archon’s magical instrument is no mere piece of brass; each of these immaculately crafted horns is said to be crafted in Heaven’s blessed forges and infused with the voices of a thousand angels. Only archons can truly play such trumpets-mortals lack the power necessary to create trumpet archons’ iconic clarion calls, but can still play them as virtuoso instruments.

Section 15: Copyright Notice

Pathfinder Bestiary 2 (Second Edition) © 2020, Paizo Inc.; Authors: Alexander Augunas, Dennis Baker, Jesse Benner, Joseph Blomquist, Logan Bonner, Paris Crenshaw, Adam Daigle, Jesse Decker, Darrin Drader, Brian Duckwitz, Robert N. Emerson, Scott Fernandez, Keith Garrett, Scott Gladstein, Matthew Goodall, T.H. Gulliver, BJ Hensley, Tim Hitchcock, Vanessa Hoskins, James Jacobs, Brian R. James, Jason Keeley, John Laffan, Lyz Liddell, Colm Lundberg, Ron Lundeen, Jason Nelson, Randy Price, Jessica Redekop, Patrick Renie, Alistair Rigg, Alex Riggs, David N. Ross, David Schwartz, Mark Seifter, Amber Stewart, Jeffrey Swank, Russ Taylor, and Jason Tondro.