Home >Creatures >

Alchemist

Alchemist Creature 3

Unique N Medium Human Humanoid

Male human alchemist

Perception +7

Languages Common

Skills Athletics +10, Crafting +10, Deception +8, Occultism +8, Society +10

Str +3, Dex +1, Con +2, Int +3, Wis +0, Cha +1

Items key to basement, singed leather apron and clothing, moderate bestial mutagens (2), improvised wax sprayer, wax stirring stick

AC 18; Fort +11, Ref +8, Will +5

HP 45

Metabolize Mutagen [one-action] (concentrate, manipulate) The alchemist metabolizes the power of an active mutagen to regain 2d6 Hit Points. If he does so (or if he’s confronted by a stealthy party before he’s had a chance to drink a mutagen), he loses his jaws and claw unarmed attacks, his bonus on Athletics checks decreases by 2, his AC increases by 1, and his Reflex save bonus increases by 2.

Melee jaws [one-action] +12 (agile, unarmed), Damage 1d8+5 piercing

Melee claw [one-action] +12 (unarmed), Damage 1d10+5 slashing

Melee wax stirring stick [one-action] +10 (agile, nonlethal, unarmed); Damage 1d6+5 bludgeoning

Crystalline Mutation When the alchemist drinks any mutagen, his teeth and fingernails grow sharp crystalline edges.

Spray Hot Wax [two-actions] The alchemist sprays hot wax from his improvised wax sprayer in a 15-foot cone. All creatures in the area must attempt a DC 20 Reflex save. Scented candle homunculi in the area take no damage, instead healing 2d6 damage. After using the hot wax cannon, the alchemist can’t use it again until he takes two Interact actions while adjacent to the cauldron of bubbling wax to reload the sprayer.

Critical Success The creature takes no damage.

Success The creature takes 2d6 fire damage.

Failure The creature takes 3d6 fire damage plus 1d6 persistent fire damage.

Critical Failure The creature takes 5d6 fire damage plus 2d6 persistent fire damage.

Section 15: Copyright Notice

Pathfinder Adventure: A Fistful of Flowers © 2022, Paizo Inc.; Authors: Eleanor Ferron, Linda Zayas-Palmer.