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Air Mote

Air Mote Creature1

N Tiny Air Elemental

Senses Perception +7; darkvision
Skills Acrobatics +10, Stealth +8
Str +1, Dex +4, Con +1, Int -4, Wis +0, Cha +0


AC 17; Fort +5, Ref +8, Will +6
HP 16; Immunities bleed, electricity, paralyzed, poison, sleep


Speed fly 50 feet

Melee [one action] slam +9 (agile) Damage 1d6+1 slashing

Wind Blast [two actions] (air, arcane) The air mote releases a concussive blast of air in a 15-foot cone that deals 2d4 bludgeoning damage to each creature within the area (DC 17 basic Reflex save). Creatures that fail their saving throw are pushed 5 feet away from the air mote and those that critically fail are pushed 10 feet away.

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