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Blood-Soaked Soil

Blood-Soaked Soil Hazard0

Haunt

Stealth DC 16 (trained) to smell blood

Description The blood of those who died in the area bubbles up from the earth, soaking the soil and turning it into a bloody morass.


Disable DC 18 Diplomacy or Occultism (trained) to settle the spirits or DC 19 Religion (trained) to bless the area

Seep Blood [reaction] (divine, earth, necromancy) Trigger A creature enters the area; Effect Blood seeps up from the earth, turning the area into sucking, gory mud. The area becomes difficult terrain for 1 hour. All creatures in or moving through the area must succeed at a DC 16 Reflex save, or they become immobilized until they can Escape (DC 16).


Reset 1 day

Section 15: Copyright Notice

Pathfinder Book of the Dead © 2022, Paizo Inc.; Authors: Brian Bauman, Tineke Bolleman. Logan Bonner, Jason Bulmahn, Jessica Catalan, John Compton, Chris Eng, Logan Harper, Michelle Jones, Jason Keeley, Luis Loza, Ron Lundeen, Liane Merciel, Patchen Mortimer, Quinn Murphy, Jessica Redekop, Mikhail Rekun, Solomon St. John, Michael Sayre, Mark Seifter, Sen.H.H.S., Kendra Leigh Speedling, Jason Tondro, Andrew White.

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