Specialty Crafting

Specialty Crafting Feat 1

General Skill

Prerequisite(s) trained in Crafting

Your training focused on Crafting one particular kind of item.

Select one of the specialties; you gain a +1 circumstance bonus to Crafting checks to Craft items of that type. If you are a master in Crafting, this bonus increases to +2.

If it’s unclear whether the specialty applies, the GM decides.

Some specialties might apply only partially. For example, if you were making a morningstar and had specialty in woodworking, the GM might give you half your bonus because the item requires both blacksmithing and woodworking.

Specialty Applicable Items
Alchemy* Alchemical items such as elixirs
Artistry Fine art, including jewelry
Blacksmithing Durable metal goods, including metal armor Bookmaking Books and paper Glassmaking Glass, including glassware and windows
Leatherworking Leather goods, including leather armor Pottery Ceramic goods
Shipbuilding Ships and boats
Stonemasonry Stone goods and structures
Tailoring Clothing Weaving Textiles, baskets, and rugs
Woodworking Wooden goods and structures

* You must have the Alchemical Crafting skill feat to Craft alchemical items.

Section 15: Copyright Notice
Pathfinder Core Rulebook (Second Edition) © 2019, Paizo Inc.; Designers: Logan Bonner, Jason Bulmahn, Stephen Radney-MacFarland, and Mark Seifter.