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Guard

You served in the guard, out of either patriotism or the need for coin. Either way, you know how to get a difficult suspect to talk.

However you left the guard, you might think of adventuring as a way to use your skills on a wider stage.

Choose two ability boosts. One must be to Strength or Charisma, and one is a free ability boost.

You’re trained in the Intimidation skill and the Legal Lore or Warfare Lore skill.

You gain the Quick Coercion skill feat.

Section 15: Copyright Notice

Pathfinder Core Rulebook (Second Edition) © 2019, Paizo Inc.; Designers: Logan Bonner, Jason Bulmahn, Stephen Radney-MacFarland, and Mark Seifter.

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